Just a project I started for practice a while ago and worked on when I had free time. Modeled based on schematics from DW and allot of reference photos.
Most of the images were rendered with the DL diffuse engine. I am really happy with the way the glitter material worked out
Thanks for looking
Drumkit
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
nice job bulwerk, I really like the shot into the room.
How did you reached the glitter effect?, maybe the glitter grainy is too big, isn't it?
How did you reached the glitter effect?, maybe the glitter grainy is too big, isn't it?
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
- ardian_ian
- Posts: 70
- Joined: Fri Aug 05, 2011 1:45 am
ouch that's so cool!!!! but i guess there should be a hole in front of bass drum..... (IMO) 

Win 7 ultimate 64 | Geforce GTX570 + Geforce GTX570 | i7 2600K @4.8GHz | 8GB
Awesome! How did you do metallic paint effect? +1
asus p8b ws [email protected] RAM-16gb and 3xGTX580 3gb I love octane and you guyz doing amazing job for us, THANK YOU
The glitter is a mix material: Two glossy materials One standard glossy, the other a Glossy with a normal map of broken planar shapes with a diffuse color and specular color
yeah the sparkle is a little big in some of the renders but when looking at some DW reference photos some of theirs are big too.
I will upload the glitter material to the Live DB. Enjoy
yeah the sparkle is a little big in some of the renders but when looking at some DW reference photos some of theirs are big too.
I will upload the glitter material to the Live DB. Enjoy
Really nice, what was the render time for the last scene (black studio)
Regards
Nehale
Windows 10 x64 | 2x GTX680 | i7 990X | 24GB
Cinema 4D R17 Studio + 3Ds Max 2017
OctaneRender™ for Cinema 4D 3.01 + OctaneRender® for 3ds max® v3.14
Nehale
Windows 10 x64 | 2x GTX680 | i7 990X | 24GB
Cinema 4D R17 Studio + 3Ds Max 2017
OctaneRender™ for Cinema 4D 3.01 + OctaneRender® for 3ds max® v3.14