OctaneRender® for 3ds max® v1.01[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
User avatar
suvakas
Licensed Customer
Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

This build is not working at all here.
Octane viewport constantly swaps between regular and orthographic camera. So it basically flickers and doesn't render anything.

[edit]
It works with Octane camera, but standard perspective view and standard cameras are not working.

Suv
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

Hi, Karba where do put orthographic feature, I can't see anywhere on the camera settings.
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

suvakas wrote:This build is not working at all here.
Octane viewport constantly swaps between regular and orthographic camera. So it basically flickers and doesn't render anything.

[edit]
It works with Octane camera, but standard perspective view and standard cameras are not working.

Suv
Hm, what 3dsmax version do you use?
Will try to reproduce and fix it tomorrow.
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

MaTtY631990 wrote:Hi, Karba where do put orthographic feature, I can't see anywhere on the camera settings.
It is currently in standard camera settings, not octane at the moment.
User avatar
Jaberwocky
Licensed Customer
Posts: 976
Joined: Tue Sep 07, 2010 3:03 pm

Thanks Karba
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
User avatar
suvakas
Licensed Customer
Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

Karba wrote: Hm, what 3dsmax version do you use?
Will try to reproduce and fix it tomorrow.
Thanks. I'm using 2013.
It happens as soon as i switch to perspective view or standard camera.

Suv
User avatar
foxid
Licensed Customer
Posts: 196
Joined: Tue Jun 08, 2010 7:07 pm

suvakas wrote:
Karba wrote: Hm, what 3dsmax version do you use?
Will try to reproduce and fix it tomorrow.
Thanks. I'm using 2013.
It happens as soon as i switch to perspective view or standard camera.

Suv
me too in 2012 max
q6600 gtx275 4gbRAM Win 7x86
User avatar
oguzbir
Licensed Customer
Posts: 715
Joined: Fri Jun 25, 2010 12:30 am
Contact:

Mine is useless as well. in 2013..
Waiting for the next build.

Karba..
Before you do that. I have to ask a question.
I generally like the octane viewport to be locked without changing to other views as I work in different viewports.

I would like to ask you to create a lock which will enable a viewport lock so it always renders the camera.

Thanks,
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
User avatar
gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

I'm out for Christmas holidays then I have to wait the new year to test the new releases.

Thank you Karba!
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
cfrank78
Licensed Customer
Posts: 328
Joined: Sat Nov 17, 2012 11:44 pm

Great Job.

Have the same issue in 2013 like Suv. Octane Camera works - Perspective is flickering.

And also "Octane Properties" is still not showing up in the right mouse button menu in german interface. In the english interface, it shows up like it should. Please fix it :-)

Great Job - i love it!

Kind regards Chris!
Last edited by cfrank78 on Tue Dec 18, 2012 6:54 pm, edited 1 time in total.
Post Reply

Return to “Autodesk 3Ds Max”