
Jason
This means the user must buy only premium class PSU for 200-300$ only that post-processing in octane does not cause noise?pixelrush wrote:Not sure if this is helpful or not but from a review of the FSP Everest 800W...
I did an interesting test.abstrax wrote:Thanks for reporting the issue. We didn't experience the problem, but our office is not very silent either and I guess it occurs only on single GPU setups. We mainly use dual-GPU setups...
I'm not sure what is happening, but my guess is the following: The post-processing is run on the GPU of course, but it's a whole bunch of smaller kernel calls of constant complexity and execution time, which make the GPU alternate between 100% usage and idle very quickle, roughly in the frequency range you can hear. As a consequence, the power supply has to alternate the provided power accordingly, which means alternating high/low currents on the PSU. This may cause some expansion/contraction on some parts (capacitors for example, but I really don't know), which you can eventually hear.
If you use multiple GPUs they don't run synchronously, which means that the post-processing doesn't overlap exactly, which may reduce the strength of the power cycle.
Is it dangerous to the hardware? I don't know. Can we do something about it? I think so, but I don't know for sure.
Cheers,
Marcus
The bigger the resolution the louder is the noise and more glare rays = louder noise too.abstrax wrote:Some more questions: Does the sound change, when you change the screen resolution? For example, does it have a lower frequency if you render larger images and higher a higher frequency, when the images become smaller? What happens when you change the number of glare rays?
Cheers,
Marcus
I agree. Top-notch components are still stressed out the same as budget ones, they just don't physically show it. I'm no expert, but such load fluctuations most likely have some impact on the hardware longevity.pixelrush wrote:I suggest Otoy guys change the way the code works to stop the very rapid major fluctuations in load to the gpu because clearly this is overly demanding of components