OctaneRender for LightWave Initial Overview

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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Alesk wrote:Hi,

It could be also useful to allow to specify a total render time, and let the program refine each frame in multiple iterations, until this time is up.
This way, all frames would have the same quality... but it would need to cache on disk the current computing state of each frame to be able to resume it on each iteration.

Do you think this is possible ?
Actually I think that this is not possible, but we can think about it in future releases.

-Juanjo
vipvip
Licensed Customer
Posts: 726
Joined: Fri Apr 22, 2011 9:28 am

vipvip wrote: One technical question: do you gather that the object/deformation motion blur will be enabled with this plugin ? ( i'm afraid not ....)
Just i don't want to insist but the answer would be highly appreciated...
Thanx
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

vipvip wrote:
vipvip wrote: One technical question: do you gather that the object/deformation motion blur will be enabled with this plugin ? ( i'm afraid not ....)
Just i don't want to insist but the answer would be highly appreciated...
Thanx
As soon as Octane will support MB (for both transformations and deformations), LW plugin will support it. I hope we can see good news about this topic soon :)

-Juanjo
vipvip
Licensed Customer
Posts: 726
Joined: Fri Apr 22, 2011 9:28 am

thanks
i hope too...
oliv3d
Licensed Customer
Posts: 24
Joined: Fri Jul 09, 2010 12:15 pm

Hello !

I'm a licensed costumer (a french one) i've just download octane V1.00 Standalone.
it's works perfect.

But.... Where is lightwave 11.0 plugin ?

Thanks !
vipvip
Licensed Customer
Posts: 726
Joined: Fri Apr 22, 2011 9:28 am

Achetable sur ce site en janvier surement d'après ce que j'ai compris ;)
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

oliv3d wrote:Hello !

I'm a licensed costumer (a french one) i've just download octane V1.00 Standalone.
it's works perfect.

But.... Where is lightwave 11.0 plugin ?

Thanks !
Plugin is currently under development. I want to release first beta early next year.

Now I am working in the lighting system, using custom LW lights. It is one of the most important things to get a nice workflow with Octane inside LW. I hope to show something about this at the end of the week.

-Juanjo
oliv3d
Licensed Customer
Posts: 24
Joined: Fri Jul 09, 2010 12:15 pm

Thanks a lot for your answer.
@++
amathews9518
Licensed Customer
Posts: 53
Joined: Fri Jul 22, 2011 10:11 pm

:D Can't wait.
Looking good!
W764 2xE5 2650 3-780(3GB) + 780TI(3GB) Asrack EP2C602 40gb Lightwave & Chief Architect
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

This week I am working in the plugin lighting system. In LW, Octane is going to have a complete custom light source that can support all Octane emission nodes. This plugin can create at render time any kind of geometry for the emission node (at the moment I have light shapes like point, linear, quad, etc.), and user can configure the emission type, the parameteres, add a image or a IES file, etc.

It is a bit complex, and I need a few more days to finish it ... it is the heart of lighting system in Octane scenes, and must work fine. Of course all works in realtime in the IPR. This weekend I am going to record a new video to show how it works, it is amazing :)

-Juanjo
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