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This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
- Elvissuperstar007
- Posts: 2516
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine
- Contact:
cool
зашибись
зашибись
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Wow very nice! Really high quality.
I really like the light setup, can you show me how you did it?
Is it just HDRI?
cheers remon_v
I really like the light setup, can you show me how you did it?
Is it just HDRI?
cheers remon_v
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
Render on GTX580
Path trace 3000 sampels
3000x3000 px
Path trace 3000 sampels
3000x3000 px
- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
Light setup is easy: sphere with emitter map (jpg not HDR)Wow very nice! Really high quality.
I really like the light setup, can you show me how you did it?
Is it just HDRI?
+ two lightbox
how long did it take to reach that SLtruerender wrote:Render on GTX580
Path trace 3000 sampels
3000x3000 px
Regards
Nehale
Windows 10 x64 | 2x GTX680 | i7 990X | 24GB
Cinema 4D R17 Studio + 3Ds Max 2017
OctaneRender™ for Cinema 4D 3.01 + OctaneRender® for 3ds max® v3.14
Nehale
Windows 10 x64 | 2x GTX680 | i7 990X | 24GB
Cinema 4D R17 Studio + 3Ds Max 2017
OctaneRender™ for Cinema 4D 3.01 + OctaneRender® for 3ds max® v3.14
Very nice. thanks for sharing
Win 11 64GB | NVIDIA RTX3060 12GB
Is there an advantage using a jpg sphere over a HDRI?
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
My guess is it is easier to find an image on google that you like vs an HDRI in the correct format.remon_v wrote:Is there an advantage using a jpg sphere over a HDRI?
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram