First time for render work, I like it.
But have a question about hot pixel how I can fix it.
Another question is if I use image in Texture environment for background. Its doesn't have shadow on building. It's have the way to make background with image and still have shadow too or not.
First Render
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Elvissuperstar007
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use PMC
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- Elvissuperstar007
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Spin the axis trees
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target 'Y" needs to be same as camera 'Y', and then use shift on the camera to bring the horizon down..?
not sure needs to be rendered with PMC too, can get great results with just plain Direct Lighting?
not sure needs to be rendered with PMC too, can get great results with just plain Direct Lighting?
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590
3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
Thanks to elvis again agree with you. I'm try to retouch on right hand corner but don't have idea to put something to make a pic better.
Thanks to Sdwhitton i'm try tomorrow, now i'm don't sit on my computer and i'm not understand about target camera.
Thanks to Sdwhitton i'm try tomorrow, now i'm don't sit on my computer and i'm not understand about target camera.
you probably don't even need 16 bounces. For interiors, you need more bounces cause most of your light is indirect, but with exteriors, you could bring it down to like 10. Do a test and see if the quality is the same.
Even for interiors, you shouldn't need more than 16 bounces.
Even for interiors, you shouldn't need more than 16 bounces.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
- Elvissuperstar007
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