Diffuse roughness & Anisotropy?

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remon_v
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Is this possible in Octane?
If yes how and if now then I'd like to request these features.

thnx
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
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glimpse
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There's no out of the box parameter to set this =) as we have it in Vray, but You can try to achive the effect using somewhat 4kmap with a lot of stripes, thin (1-3pix) lines in the same direction & use it as a bump =) this should give You somewhat simmilar effect,
treddie
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Or in concentric circles like the bottom of a cooking pan. A great way to get brushed metal (parallel lines or circles), is to make a field of gray noise in Photoshop then stretch the parallel lines, or use a radial blur to suit. Then use that for your bump.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
remon_v
Licensed Customer
Posts: 153
Joined: Mon May 31, 2010 6:48 am
Location: Breda - The Netherlands
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thnx guys, I thought it wasn't possible.
Just wanted to be sure, the bump map is a good idea.
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
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