Batch render dont work

Autodesk Maya (Plugin developed by JimStar)

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archidont
Licensed Customer
Posts: 7
Joined: Mon Sep 24, 2012 2:40 pm

maya report "// Result: Rendering Completed. See mayaRenderLog.txt for information." but nothing is rendered. sorry for my english
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

archidont wrote:maya report "// Result: Rendering Completed. See mayaRenderLog.txt for information." but nothing is rendered. sorry for my english
Please enable Verbose mode in octane settings and post here the mayaRenderLog.txt after trying to batch render.
archidont
Licensed Customer
Posts: 7
Joined: Mon Sep 24, 2012 2:40 pm

in renderlog I see "Error: OctaneRender is not activated!" but octane standalone was activated and plugin license activated too





12/1/2012

Starting "C:\Program Files\Autodesk\Maya2012\bin\mayabatch.exe"
Loading GoZ support...[2012/Dec/1|19:05:37] V-Ray: V-Ray for Maya version 2.00.04 from Apr 28 2011, 02:33:53
[2012/Dec/1|19:05:37] V-Ray: V-Ray core version is 2.00.01
Initializing V-Ray for Maya

mental ray for Maya 2012
mental ray for Maya: setup
mental ray for Maya: initialize
mental ray: version 3.9.1.48, Dec 7 2011, revision 162457
mental ray for Maya: using 1 license
mental ray for Maya: register extensions
// mental ray Node Factory: loaded
mental ray for Maya: successfully registered
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/architectural.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/architectural.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/base.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/base.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/contour.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/contour.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/paint.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/paint.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/physics.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/physics.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/production.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/production.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/realflowMeltShaderMr.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/realflowMeltShaderMr.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/realflowVelocityShader.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/realflowVelocityShader.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/shaders_p.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/shaders_p.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/subsurface.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/subsurface.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/surfaceSampler.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/surfaceSampler.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya2012/mentalray/include/userdata.mi
// loading C:/Program Files/Autodesk/Maya2012/mentalray/lib/userdata.dll
// generating Maya nodes...
File read in 7 seconds.
Error: setAttr: No object matches name: Nagiev_shading_fur_32:FurDescription2.BaseColorMap[0]
Error: An execution error occured in the expression FurDescription2BaseColor1.
Error: setAttr: No object matches name: Nagiev_shading_fur_32:FurDescription2.TipColorMap[0]
Error: An execution error occured in the expression FurDescription2TipColor6.
Error: setAttr: No object matches name: Nagiev_shading_fur_32:FurDescription2.BaldnessMap[0]
Error: An execution error occured in the expression FurDescription2Baldness1.
Error: setAttr: No object matches name: Olive_ren_30:FurDescription2.BaseColorMap[0]
Error: An execution error occured in the expression FurDescription2BaseColor1.
Error: setAttr: No object matches name: Olive_ren_30:FurDescription2.TipColorMap[0]
Error: An execution error occured in the expression FurDescription2TipColor1.
Error: setAttr: No object matches name: Olive_ren_30:FurDescription2.BaldnessMap[0]
Error: An execution error occured in the expression FurDescription2Baldness1.
Result: C:/Users/pc03/Documents/maya/projects/default/scenes/m2_pl2_ch1__5712.mb
Error: OctaneRender is not activated!
Warning: Renderer returned an error while rendering 'defaultRenderLayer', please verify the output image.
Scene C:/Users/pc03/Documents/maya/projects/default/scenes/m2_pl2_ch1__5712.mb completed.
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

archidont wrote:in renderlog I see "Error: OctaneRender is not activated!" but octane standalone was activated and plugin license activated too
OctaneRender for Maya plugin needs its own activation (it is on page 7 of plugin manual). Please, activate the plugin in this Octane settings tab, and you will be able to render.
You can find the ID and password for plugin activation in your user area at Octane web site.
archidont
Licensed Customer
Posts: 7
Joined: Mon Sep 24, 2012 2:40 pm

I do it, but error continue...

What else can I do?
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

archidont wrote:I do it, but error continue...

What else can I do?
What Octane messages you see in the script editor right after Octane plugin is loaded into Maya? Post the content of SE here please.
roryoctane
Licensed Customer
Posts: 7
Joined: Thu Nov 29, 2012 12:49 pm

Hi,
First Post - well done to all on a great product .

I am getting the exact same issue when batch rendering ...

This is the renderlog output:
I only have one licence and all works fine in Render View.

mental ray for Maya 2012
mental ray: version 3.9.1.47, Aug 26 2011, revision 156247
Octane data types are registered...
Octane nodes are registered...
Octane settings store is registered...
Octane settings instance is created...
Octane camera is registered...
Octane tool shelf commands are registered...
Starting Octane engine...
Octane UI is registered...
...done in 0 min. 9 sec.
Error: line 1: Error starting Octane engine: This account is currently activated on another machine. Please deactivate it on the other machine first and wait 30 minutes before re-activating it on this machine, or activate another account/license on this machine.
Error: line 1: Error activate Octane engine: This account is currently activated on another machine. Please deactivate it on the other machine first and wait 30 minutes before re-activating it on this machine, or activate another account/license on this machine.
File read in 9 seconds.
Result: C:/projects/rory_tests/scenes/octane_merc_02_daylight__5456.mb
Error: OctaneRender is not activated!
Warning: file: C:/Program Files/Autodesk/Maya2012/scripts/others/mayaBatchRenderProcedure.mel line 598: Renderer returned an error while rendering 'defaultRenderLayer', please verify the output image.
Scene C:/projects/rory_tests/scenes/octane_merc_02_daylight__5456.mb completed.


Thanks
Rory
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

roryoctane
Your plugin license was activated on another machine, so you need to deactivate it first, and then activate the plugin on this machine. You should login to the user area on the OctaneRender site, and deactivate the registration on another machine. Then you can activate it on current machine...
roryoctane
Licensed Customer
Posts: 7
Joined: Thu Nov 29, 2012 12:49 pm

Hi,

The strange thing is I haven't even installed this on any other machine !
I will try this, but as I have said its all working fine in Maya and it certainly doesn't exist anywhere else.

Thanks
roryoctane
Licensed Customer
Posts: 7
Joined: Thu Nov 29, 2012 12:49 pm

JimStar

I have tried the deactivation and reactivation - no luck
and as I said before, this hasn't even been installed elsewhere !

Thanks
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