New feature : Post-processing

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icelaglace
OctaneRender Team
Posts: 168
Joined: Thu Jul 05, 2012 11:59 am
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Hello everyone,

I'll post some of my Octane Render tests here.
Mostly about post-processing & new future features that you'll be able to play with in future releases or else.

Bloom / Glare
Bloom / Glare on a ring
Bloom / Glare on a ring
Bloom / Glare
Bloom / Glare
Bloom
Bloom
Glare, sun.
Glare, sun.
Bloom
Bloom
Glare
Glare
Glare, Anamorphic-like shaped.
Glare, Anamorphic-like shaped.
White Balance
White balance
White balance
More to come.
http://icelaglace.com
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grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Excellent! :) Keep them coming, it's always fun to see upcoming new stuff. Even if we can't play with them right now.

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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gabrielefx
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Joined: Wed Sep 28, 2011 2:00 pm

great...
Lens Flare HD for iPad.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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bepeg4d
Octane Guru
Posts: 10326
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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wow, can't wait to see how is change the camera imager node :)
then the white balance is coming ;)
it would be useful to have an histogram also
p.s. thanks gabriele, it's a good gadget to play with in the waiting of new version ;)
ciao beppe
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tonycho
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Yes,white balance please :D
http://www.antoni3D.com
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Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

Awesome. Those glare from Ironman look like the glare from the new film Total Recall. I loved that, but don't know if it was done by post work or not.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
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ROUBAL
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There is a node in Blender to get this horizontal bloom effect. In fact it is an effect simulating the actual effect encountered when using anamorphic lenses on an actual camera. This kind of lens is used to compress a wide format image on a 35 mm film or 4/3 sensor.

The bloom due to lenses imperfections is stretched by the image decompression for display, and gives stripes instead of a round shape.

This effect which is initially a big flow of this kind of lenses has become an aesthetic choice from some movie directors, and is now much used on action movies by using either an actual filter inceasing the flaw on the camera itself, or by an SFX in post production.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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suvakas
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Joined: Sun Jun 12, 2011 10:26 am

white balance - nice !! 8-)

Suv
remon_v
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Really nice, can't wait to test it out!
And yes finally... white balance :D
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
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icelaglace
OctaneRender Team
Posts: 168
Joined: Thu Jul 05, 2012 11:59 am
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White balance (made the image a little more blue for this case) + glare
Had fun with the camera response too.
Attachments
ironman11.png
http://icelaglace.com
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