Hi guys
I have several questions on this test scene I made. As shown on the attached images, the first box set are rendered nice and grey, but when I applied glossy material these black areas appears on the back sides of the boxes. Any idea what these might be? Also, how do we apply UVW map?
Thanks
What are these black areas?
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i have already enough private communication, i'd like to leave support on the forums so other can help too.sublime wrote:ok radiance, i'll give it a go,..do you have any msn messenger by any chance..?![]()
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it's not easy having 80 mails in your inbox every morning.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
hahaha looks like everyone want a piece of you, fair enough, i let you off, what about my second question about UVW, no matter how i move the slider on the scale tab,..the texture remain the same?
my humble spec: Quad Cores Q6600 @ 2.4 Ghz, 2GB, GeForce GTX 460 (x2), winXP 32 bit, 3DS MAx 2009
you apply uv maps in your 3d host app prior to exporting.sublime wrote:hahaha looks like everyone want a piece of you, fair enough, i let you off, what about my second question about UVW, no matter how i move the slider on the scale tab,..the texture remain the same?
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB