Several UVW on the same polygons ?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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César
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Joined: Wed May 30, 2012 7:54 am
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Hello,

Is it possible to have different UVW and textures on the same group of polygones ? To have, for example, a ground with a little tiled texture, with an other texture over it with an alpha channel to make variations, like a layer ?

It's possible in C4D, but after export, there is only one texture on the polygons.


Maybe it's a limitation of the OBJ structure, can Octane support multiple UV and materials on same polygons ?
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abstrax
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Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

César wrote:Hello,

Is it possible to have different UVW and textures on the same group of polygones ? To have, for example, a ground with a little tiled texture, with an other texture over it with an alpha channel to make variations, like a layer ?

It's possible in C4D, but after export, there is only one texture on the polygons.


Maybe it's a limitation of the OBJ structure, can Octane support multiple UV and materials on same polygons ?
No, it's currently not possible. It's neither supported by OBJ nor by Octane itself. Sorry.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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