Hello,
Is it possible to have different UVW and textures on the same group of polygones ? To have, for example, a ground with a little tiled texture, with an other texture over it with an alpha channel to make variations, like a layer ?
It's possible in C4D, but after export, there is only one texture on the polygons.
Maybe it's a limitation of the OBJ structure, can Octane support multiple UV and materials on same polygons ?
Several UVW on the same polygons ?
Moderators: ChrisHekman, aoktar
No, it's currently not possible. It's neither supported by OBJ nor by Octane itself. Sorry.César wrote:Hello,
Is it possible to have different UVW and textures on the same group of polygones ? To have, for example, a ground with a little tiled texture, with an other texture over it with an alpha channel to make variations, like a layer ?
It's possible in C4D, but after export, there is only one texture on the polygons.
Maybe it's a limitation of the OBJ structure, can Octane support multiple UV and materials on same polygons ?
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra