Forest Pack support
Unfortunately it will require a new version of ForestPack, iToo Software will release it.
Octane+Multiscatter
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Hi Karba,
thanks for FPP support,
any plan to support a file structure similar to the Vray proxies?
Is it possible to read/convert Vray proxies in Octane?
I got several scenes created with Vray proxies or xrefs files.
This is useful when we design master plans.
In master plans we have several detailed buildings, trees, vegetations that Max viewport can't handle, no matter if it's visualized in bounding box or points.
Regards
thanks for FPP support,
any plan to support a file structure similar to the Vray proxies?
Is it possible to read/convert Vray proxies in Octane?
I got several scenes created with Vray proxies or xrefs files.
This is useful when we design master plans.
In master plans we have several detailed buildings, trees, vegetations that Max viewport can't handle, no matter if it's visualized in bounding box or points.
Regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Hi all,
Regarding the modified Forest version with Octane support, please see my post here:
http://www.itoosoft.com/forum/index.php?topic=1285.0
Regarding the modified Forest version with Octane support, please see my post here:
http://www.itoosoft.com/forum/index.php?topic=1285.0
It very likely we will introduce own geometry file format.gabrielefx wrote:Hi Karba,
thanks for FPP support,
any plan to support a file structure similar to the Vray proxies?
Is it possible to read/convert Vray proxies in Octane?
I got several scenes created with Vray proxies or xrefs files.
This is useful when we design master plans.
In master plans we have several detailed buildings, trees, vegetations that Max viewport can't handle, no matter if it's visualized in bounding box or points.
Regards
vray proxy is closed file format. I am not sure it is possible to use it.
Hi everyone!
i am a 3ds max user and planing to buy octane render licence. But i can't decide to buy standalone or plugin version. i often use multiscatter .Standalone version supports multiscatter too?
And there is another question: What is the solution of octane render for displacement or is there another way to export similar object?
Thank you!
i am a 3ds max user and planing to buy octane render licence. But i can't decide to buy standalone or plugin version. i often use multiscatter .Standalone version supports multiscatter too?
And there is another question: What is the solution of octane render for displacement or is there another way to export similar object?
Thank you!
Standalone doesn't support any 3dsmax plugins.semercik wrote:Hi everyone!
i am a 3ds max user and planing to buy octane render licence. But i can't decide to buy standalone or plugin version. i often use multiscatter .Standalone version supports multiscatter too?
And there is another question: What is the solution of octane render for displacement or is there another way to export similar object?
Thank you!
There in no displacement in octane currently.
Hi
This is an Amazing work, can you tell me please how many cards and what cards are you using for render all those great trees and grass fields?...
Also, in the pictures there are two times.., which is the total time at the end of the render.., the one on the left or the one on the right?..(sorry, i can not use octane until i buy a new card so i can not check my self
)
And lastly the car animation on the street with all those trees, which were the render times for each frame and how much time to load all the scene to the engine before it can start to render?....
Many thanks
Best Regards
This is an Amazing work, can you tell me please how many cards and what cards are you using for render all those great trees and grass fields?...
Also, in the pictures there are two times.., which is the total time at the end of the render.., the one on the left or the one on the right?..(sorry, i can not use octane until i buy a new card so i can not check my self

And lastly the car animation on the street with all those trees, which were the render times for each frame and how much time to load all the scene to the engine before it can start to render?....
Many thanks
Best Regards
Karba wrote:Standalone doesn't support any 3dsmax plugins.semercik wrote:Hi everyone!
i am a 3ds max user and planing to buy octane render licence. But i can't decide to buy standalone or plugin version. i often use multiscatter .Standalone version supports multiscatter too?
And there is another question: What is the solution of octane render for displacement or is there another way to export similar object?
Thank you!
There in no displacement in octane currently.
hello problem with multiscatter 1.1.09d and octane max Rc2
it works not toujour it appears in the viewport but not made why?
esque trees that come too poorly textured or residence or the group to explain me
thank you
I don't understand you, sorryjauffrey wrote:Karba wrote:Standalone doesn't support any 3dsmax plugins.semercik wrote:Hi everyone!
i am a 3ds max user and planing to buy octane render licence. But i can't decide to buy standalone or plugin version. i often use multiscatter .Standalone version supports multiscatter too?
And there is another question: What is the solution of octane render for displacement or is there another way to export similar object?
Thank you!
There in no displacement in octane currently.
hello problem with multiscatter 1.1.09d and octane max Rc2
it works not toujour it appears in the viewport but not made why?
esque trees that come too poorly textured or residence or the group to explain me
thank you
Can you post some images and explain you problem in details?
Hi, i am architect from Russia. I am member Autodesk Community Russia. Beta-tester Karba's plugins (madcar3, vraypattern, vrayspeedlight, vrayscatter, multiscatter, GradientEdge, citytraffic). In my work i use 2 mode: Autodesk Revit 2013 + Autodesk Revit 3dsmax 2012 + Octane render integration for max OR Autodesk Autocad 2012 + Autodesk Revit 3dsmax 2012 + Octane render OR Graphicsoft Archicad 16 + Autodesk Revit 3dsmax 2012 + Octane render. I use workstation intel 2600k+32gbram+4*GTX580 3Gb. Thans a lot. Karba - genius.
My portfolio:
autodesk community russia - http://vk.com/album3585383_155999114
diploma work - http://vk.com/album3585383_75906493
small architecture - http://vk.com/album3585383_163994390
exteriors - http://vk.com/album3585383_161447073
private exteriors - http://vk.com/album3585383_95010842
interiors - http://vk.com/album3585383_161447078
private interiors - http://vk.com/album3585383_10538610
office interios - http://vk.com/album3585383_117501788
My portfolio:
autodesk community russia - http://vk.com/album3585383_155999114
diploma work - http://vk.com/album3585383_75906493
small architecture - http://vk.com/album3585383_163994390
exteriors - http://vk.com/album3585383_161447073
private exteriors - http://vk.com/album3585383_95010842
interiors - http://vk.com/album3585383_161447078
private interiors - http://vk.com/album3585383_10538610
office interios - http://vk.com/album3585383_117501788