Hey
I am trying to make a walkthrough in sketchup and render it with octane. I made the 4000 scenes needed for the walkthrough but when i let the exporter render the animation it only gives the sketchup materials.
Is it possible to change the materials to the ones from octane?
materials for walkthrough
Not sure...
Export the first frame as a single render.
Reset all of the materials' properties in that and save the OCS.
When you make the animation sequence of rendered images do they now retain the first OCS's materials ?
It'd be wise to test with a few frames before committing to such a major undertaking !
Export the first frame as a single render.
Reset all of the materials' properties in that and save the OCS.
When you make the animation sequence of rendered images do they now retain the first OCS's materials ?
It'd be wise to test with a few frames before committing to such a major undertaking !
Last edited by TIG on Wed Nov 07, 2012 11:40 pm, edited 1 time in total.
TIG
Aryen90,
Could you post a short tutorial how to do an animation in Octane with a walkthrough from Sketchup?
Could you post a short tutorial how to do an animation in Octane with a walkthrough from Sketchup?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- archigrafix
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+1smicha wrote:Aryen90,
Could you post a short tutorial how to do an animation in Octane with a walkthrough from Sketchup?
Tutorial
Sketch Up Walkthrough with Octane
1: Make Sketch Up with Scene’s. (Use sketchup animation to see if youre walkthrough is correct). Save it with a different name as backup
2: Use a sketch up plugin to make all the frames. ( i used keyframe-animation, the other 2 suggestions on the forum i couldnt get working on Sketch Up 8). Octane sees one scene in sketchup as one frame. If you want 25 fps you’ll have to generate 25 scenes per second.
3: Open the Octane exporter en press ‘render frame’. It will create an OBJ file and opens Octane and creates an ocs file. Save this file !!!! DONT CHANGE FILENAME !!!! This will be your main ocs file. In this file you can edit the materials. (dont know if other octane function work to like instancing)
4: When you are done editing the ocs file. Save it and go back to the Sketchup file and open the Octane exporter. Set your start and end frame, Set pixel samples. Press render animation and wait.
In my case it took 5 days to make 3300 frames. Rendering the frames was about 8 seconds a frame but loading the ocs file took almost 2 minutes. The OBJ was about 500 mb.
This is my project : http://www.youtube.com/watch?v=vyktt8xR ... ture=g-upl (res: 920*720, Pixel sampeles: 80)
Its in dutch but its a shopping centre with its on trainstation and appartments for older people
Sketch Up Walkthrough with Octane
1: Make Sketch Up with Scene’s. (Use sketchup animation to see if youre walkthrough is correct). Save it with a different name as backup
2: Use a sketch up plugin to make all the frames. ( i used keyframe-animation, the other 2 suggestions on the forum i couldnt get working on Sketch Up 8). Octane sees one scene in sketchup as one frame. If you want 25 fps you’ll have to generate 25 scenes per second.
3: Open the Octane exporter en press ‘render frame’. It will create an OBJ file and opens Octane and creates an ocs file. Save this file !!!! DONT CHANGE FILENAME !!!! This will be your main ocs file. In this file you can edit the materials. (dont know if other octane function work to like instancing)
4: When you are done editing the ocs file. Save it and go back to the Sketchup file and open the Octane exporter. Set your start and end frame, Set pixel samples. Press render animation and wait.
In my case it took 5 days to make 3300 frames. Rendering the frames was about 8 seconds a frame but loading the ocs file took almost 2 minutes. The OBJ was about 500 mb.
This is my project : http://www.youtube.com/watch?v=vyktt8xR ... ture=g-upl (res: 920*720, Pixel sampeles: 80)
Its in dutch but its a shopping centre with its on trainstation and appartments for older people
Congratulations on your animation!
Thank you so much for the manual how to do it.
PS. I have the feeling that windows moviemaker doesn't create smooth transitions between consecutive frames. I remember I used Photoshop and its animation feature to create animation and it worked perfect, but the process was so long. BTW what is the best software for creating animations from rendered frames?
Thank you so much for the manual how to do it.
PS. I have the feeling that windows moviemaker doesn't create smooth transitions between consecutive frames. I remember I used Photoshop and its animation feature to create animation and it worked perfect, but the process was so long. BTW what is the best software for creating animations from rendered frames?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
i use Adobe Premiere for making animations by stitching rendered frames, works fine for me. I got the feeling that the example animation is not smooth by having not set a smooth path in sketchup at first, but that is my guesssmicha wrote:?..
PS. I have the feeling that windows moviemaker doesn't create smooth transitions between consecutive frames. I remember I used Photoshop and its animation feature to create animation and it worked perfect, but the process was so long. BTW what is the best software for creating animations from rendered frames?

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