Hi.
Test render using bump on wrist rest and badge.
Had to use low settings, otherwise the wrist bump had a massive amount of bright pixels.
After a protracted clone brush session in PS, I gave up trying to fix the smoothing artifacts and uploaded as far as I got.
Rendered at 3840 by 2400 then reduced by 50%... anti aliasing ok once scaled, brush on badge way to strong.
Logitech KB, bump test
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Last edited by gristle on Wed Apr 28, 2010 12:03 pm, edited 1 time in total.
Win 10. Threadripper 1920X 32gb Ram GTX 1080Ti GTX 980Ti 2xGTX 780
http://ajdesignstudio.co.nz/
http://ajdesignstudio.co.nz/
WOW very good render
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
Nice one...render time?gristle wrote:Hi.
Test render using bump on wrist rest and badge.
Had to use low settings, otherwise the wrist bump had a massive amount of bright pixels.
After a protracted clone brush session in PS, I gave up trying to fix the smoothing artifacts and uploaded as far as I got.
Rendered at 3840 by 2400 then reduced by 50%... anti aliasing ok once scaled, brush on badge way to strong.
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Awesome model and render. 

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
- EricDesign
- Posts: 353
- Joined: Thu Mar 25, 2010 8:19 pm
- Location: canada
- Contact:
yep very clean cut render 
very nice job one this model.

very nice job one this model.
Hi all, thanks for the comments.
Render time was around 1.5 hours, 2000 samples.
Model was supplied by my client, it is the production exterior CAD model.
Original job was well over 2 years ago...
Render time was around 1.5 hours, 2000 samples.
Model was supplied by my client, it is the production exterior CAD model.
Original job was well over 2 years ago...
Win 10. Threadripper 1920X 32gb Ram GTX 1080Ti GTX 980Ti 2xGTX 780
http://ajdesignstudio.co.nz/
http://ajdesignstudio.co.nz/