As soon as it is possible I'll buy the license right away!
Rendering Animation with Octane?
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- meleseDESIGN
 
- Posts: 69
 - Joined: Fri Mar 19, 2010 7:37 pm
 - Location: Germany / Berlin
 - Contact:
 
When will it be possible to render animation with Octane?
As soon as it is possible I'll buy the license right away!

            
			
									
						
							As soon as it is possible I'll buy the license right away!
XP 64-bit | ASUS MARS DUAL GTX285 4GB Limited Edition | DUAL XEON X5570 | 48GB DDR3 ECC Reg 1333MHz
			
						- meleseDESIGN
 
- Posts: 69
 - Joined: Fri Mar 19, 2010 7:37 pm
 - Location: Germany / Berlin
 - Contact:
 
Just to make it clear.
I'll be on the safe side if I get the license allready by now, Octane will be able to render animation in the near future for sure?
Please confirm. Thanks.

            
			
									
						
							I'll be on the safe side if I get the license allready by now, Octane will be able to render animation in the near future for sure?
Please confirm. Thanks.
XP 64-bit | ASUS MARS DUAL GTX285 4GB Limited Edition | DUAL XEON X5570 | 48GB DDR3 ECC Reg 1333MHz
			
						yeah, it will.meleseDESIGN wrote:Just to make it clear.
I'll be on the safe side if I get the license allready by now, Octane will be able to render animation in the near future for sure?
Please confirm. Thanks.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
			
						- meleseDESIGN
 
- Posts: 69
 - Joined: Fri Mar 19, 2010 7:37 pm
 - Location: Germany / Berlin
 - Contact:
 
Great, now you have won a new customer!
I know a lot ppl who will be very happy to hear this news!

            
			
									
						
							I know a lot ppl who will be very happy to hear this news!
XP 64-bit | ASUS MARS DUAL GTX285 4GB Limited Edition | DUAL XEON X5570 | 48GB DDR3 ECC Reg 1333MHz
			
						I will receive my pair of GTX 480s tomorrow hopefully, and Im looking to be able to take out Octane for a test drive pretty soon thereafter I hope 
Do you plan for Octane to be able to support MDD files aswell as RIB? I currently use point oven for all my work, plotting out deformation data, and if you'd supported MDD files, it would be very easy to export out animations from Maya, Softimage, Lightwave and Max.
Well, I hope to be a new customer in a matter of hours now
 
/Regards Peter K * CG Sweden
            
			
									
						
							Do you plan for Octane to be able to support MDD files aswell as RIB? I currently use point oven for all my work, plotting out deformation data, and if you'd supported MDD files, it would be very easy to export out animations from Maya, Softimage, Lightwave and Max.
Well, I hope to be a new customer in a matter of hours now
/Regards Peter K * CG Sweden
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
			
						PeterCGS,
You are very lucky
I hope you gonna make some multi-gpu benchmarks when the multi-gpu Octane is released
One GTX480 is already blazing fast, but two... Its drooling
 
MDD files are baked animation ? Everything is baked to each vertex ?
So that support deformation like bones etc... ?
            
			
									
						
							You are very lucky
I hope you gonna make some multi-gpu benchmarks when the multi-gpu Octane is released
One GTX480 is already blazing fast, but two... Its drooling
MDD files are baked animation ? Everything is baked to each vertex ?
So that support deformation like bones etc... ?
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
			
						Yeah, I hope two GTX480 will make some difference 
 The card I've got now doesn't support CUDA, so therefore I haven't been able to try out Octane yet 
MDD files, was initially made for baking cloth simulations within Lightwaved (Motion Designer), but its also supported in Softimage natively and with Mark Wilsons Point Oven toolset its also supported in Maya and 3Ds Max. It doesn't support bones, but it stores all the vertice deformation inside an .mdd file. More information about MDD can be found at his homepage over at http://www.ef9.com/ef9/PO1.5/PointOven_FAQ.html
I usually do all kind of simulations and motion capture in Softimage right now, but render my scenes in Lightwave3D thanx to MDD. So if it was supported by Octane it would make a really easy workflow for rendering out animatons.
/Regards Peter Karlsson
            
			
									
						
							MDD files, was initially made for baking cloth simulations within Lightwaved (Motion Designer), but its also supported in Softimage natively and with Mark Wilsons Point Oven toolset its also supported in Maya and 3Ds Max. It doesn't support bones, but it stores all the vertice deformation inside an .mdd file. More information about MDD can be found at his homepage over at http://www.ef9.com/ef9/PO1.5/PointOven_FAQ.html
I usually do all kind of simulations and motion capture in Softimage right now, but render my scenes in Lightwave3D thanx to MDD. So if it was supported by Octane it would make a really easy workflow for rendering out animatons.
/Regards Peter Karlsson
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
			
						MDD supported natively in Lightwave, Messiah, Softimage, Houdini, Blender ;
- and via PoinOven - in Max ;
- and via Christopher Lutz´s Script - in Cinema .
            
			
									
						
							- and via PoinOven - in Max ;
- and via Christopher Lutz´s Script - in Cinema .
Win XP 64 / Zotac Geforce GTX470 / Q9550 2.83GHz / 8GB
Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
			
						Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
You can do complex animation already. However it requires you to manually load a new camera position as well as relink a batch obj sequence after each image is done.meleseDESIGN wrote:When will it be possible to render animation with Octane?
As soon as it is possible I'll buy the license right away!
Amiga 1000 with 2mb memory card