Hi to all!
Im curious how to render images with 2 point perspective.... I am using 3ds max plugin, and it doesnt take into account camera correction modifier...
Is this possible in current version, or am I missing something:)
Thanks
2-point perspective
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you are missing something
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
There's a parameter in Octane Render standalone that shifts Your camera target effectivelly adjusting tilt shift (so You could get the result You are looking for - parallel vertical lines for instance =)