He're my last render with Octane.
Using 2xGTX 580, the final version was rendered at 5600x5600, so I could capture some important details.
Hope you'll like it, and I invite you to see more details and rate it here : http://www.behance.net/gallery/The-Mirror/5536727
The Mirror
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
it's really a great job gnamouric!
I love the atmosphere of the shoot, and love the perfect shading of everithing in the scene.
What about the illumination?, seems that there is only one light source, is it right?, render time?
Cheers, Paolo
I love the atmosphere of the shoot, and love the perfect shading of everithing in the scene.
What about the illumination?, seems that there is only one light source, is it right?, render time?
Cheers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
Great dark mood. I love it. 

good detail!
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Hi Paolo!
Thanks for your kind comments.
Well, yes, illumination is only daylight.
Render time was stupidly high, just because I wanted to uselessly push all the settings in the roof
64000 samples, pmc 32 maxdeph, 5600x5600, etc. = 110 hours of render.
But more realistically, I usually get a very good result at 1800x1800 after 2-3 hours. (2xGTX580)
Thanks for your kind comments.
Well, yes, illumination is only daylight.
Render time was stupidly high, just because I wanted to uselessly push all the settings in the roof

64000 samples, pmc 32 maxdeph, 5600x5600, etc. = 110 hours of render.
But more realistically, I usually get a very good result at 1800x1800 after 2-3 hours. (2xGTX580)
paoloverona wrote: What about the illumination?, seems that there is only one light source, is it right?, render time?
Cheers, Paolo
- thiagobulhoes
- Posts: 77
- Joined: Wed Jun 02, 2010 8:10 pm
- Location: Brasil
- Contact:
good job. 

Great images, and amazing sculpting work !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.