matej wrote:Try pathtracing and PMCmarcio_max wrote:Benchmark GTX 670 4GB(please
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OctaneRender™ Standalone v1.0 beta3.02a [obsolete]
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- marcio_max
- Posts: 132
- Joined: Mon Dec 05, 2011 12:17 pm
- Location: Aracatuba/SP/Brazil
Hi Marcus,
Do you have an idea when the 3.02+ SDK will be passed to jimstar so he can compile a kepler version for the maya integrated renderer?
I need this for a big animation I have to render out, the 680's are all sitting there just need the new maya update....
Cheers,
JF.
Do you have an idea when the 3.02+ SDK will be passed to jimstar so he can compile a kepler version for the maya integrated renderer?
I need this for a big animation I have to render out, the 680's are all sitting there just need the new maya update....
Cheers,
JF.
Last edited by jmfowler on Sun Oct 07, 2012 9:47 pm, edited 1 time in total.
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Thanks Marcus,
The driver is 304.51 (I have updated my sig).
I tried to load the spaceships ocs file. Once loaded I noticed that the number of tris was still at zero and once I clicked on the node the following errors happened:
Are these ocs files out of date and too old? Are there newer versions available if this is the case? I'm going to do some more testing this weekend and try and figure out what the problem is.
Jason
The driver is 304.51 (I have updated my sig).
I tried to load the spaceships ocs file. Once loaded I noticed that the number of tris was still at zero and once I clicked on the node the following errors happened:
Code: Select all
CUDA error 700 on device 0: An exception occurred on the device while executing a kernel. The context cannot be used anymore and must be destroyed. All existing device memory allocations from this context are invalid and must be reconstructed.
-> Kernel execution failed (dl)
CUDA device 0: Direct lighting failed
Jason
abstrax wrote:The problem with libglew is weird. I really thought that we now link against static libglew - need to have a look tomorrow.
The error just indicates that the material preview fails. Could have many reasons. Which driver are you using?
Cheers,
Marcus
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171