Also, any chance to have back all the "camera response" presets? the dscs315_ are the ones I use most, but in the Maya plugin are not there...
OctaneRender® for Maya® beta 3.0a [OBSOLETE]
Moderator: JimStar
Oh ok, I'll try that, thank you!
Also, any chance to have back all the "camera response" presets? the dscs315_ are the ones I use most, but in the Maya plugin are not there...
Also, any chance to have back all the "camera response" presets? the dscs315_ are the ones I use most, but in the Maya plugin are not there...
Intel Core i7-2600 CPU @ 3.40GHz | RAM 16GB DDR3 | GeForce GTX 480 Core 405 MHz | Win7 64bit Jap
Ok, I've got a nice bug for you to hunt down. Apparently this simple object makes Maya crash if you try to render it with octane. I tried multiple times, creating new scene, different settings, but every time I push the render button Maya crashes (tested in Maya 2012 SP1)
Check the attachment.
Check the attachment.
- Attachments
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- ground.zip
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Intel Core i7-2600 CPU @ 3.40GHz | RAM 16GB DDR3 | GeForce GTX 480 Core 405 MHz | Win7 64bit Jap
- doctorpangloss

- Posts: 38
- Joined: Wed Dec 15, 2010 7:56 am
Superb, this is great functionality.
Win7x64 | GTX 580 | Maya 2011
Thanks for report! I've reproduced it (wrong UVs of object are the reason). Will be fixed in next version.Q-Games wrote:Ok, I've got a nice bug for you to hunt down. Apparently this simple object makes Maya crash if you try to render it with octane. I tried multiple times, creating new scene, different settings, but every time I push the render button Maya crashes (tested in Maya 2012 SP1)![]()
Check the attachment.
Can't reporduce it...Q-Games wrote:Great! The specular material now works and the weird normal problem is gone!![]()
The emissive material refresh problem is still there (set an emissive material, save the scene, reload the scene -> the emission becomes very low until you touch any of the emission slider and it goes back to the saved intensity)
Also the material preview sphere in the upper corner of the material panel still not there (sometimes it appears, but then it disappears again)
Can you give some detailed step-by-step description to get this happen, or just the scene?..
