This version is compatible with all versions of the NVIDIA drivers that are compatible with CUDA 4.2.
There appear to be performance issues with the most recent drivers.
Please read the release notes of v1.0 beta3.02. There is a file format change, scenes made
in this version of Octane will not be compatible with previous versions of Octane.
Changes since beta 3.02
- Texture mapping works correctly with the 4.2 versions of the NVIDIA CUDA driver.
- Fixed bugs in clay mode rendering causing block-like artifacts.
- IES files can be dropped onto the node inspector.
- Fix loading of embedded IES files in macros.
- When importing OBJ mesh files, Octane creates material pins for material names
that not present in the OBJ file but not in MTL file. The material pins are also
created if the MTL file is missing.
- The file format has been updated. Older versions of OctaneRender can't load scenes saved in this version.
- The glossy BRDF has been updated. The roughness control has a more linear behavior, and the Fresnel effect
can be controlled better. - CUDA Framework update: There is no longer a separate Kepler build, and users don't have to install a CUDA
toolkit anymore on Mac OS and Linux. - Color accuracy has been improved compared to previous versions.
Windows:
ZIP archives:
- 64-bit — 32-bit
MacOS X:
- 32-bit and 64-bit
Linux:
- 64-bit
Driver Requirements
This build requires an NVIDIA driver supporting CUDA 4.2.
For Mac OS you need a CUDA driver. We recommend using version 4.2.10 (http://www.nvidia.com/object/mac-driver-archive.html).
The display driver should be automatically updated by Mac OS.
On Linux and Windows you only need a recent enough NVIDIA driver. There appear
to be some performance issues with the latest drivers, the recommended driver version
is 301.42 (http://www.nvidia.com/Download/Find.aspx?lang=en-us).
Most recent documentation: 2.58e user manual
Yours,
The OctaneRender™ Team.