struggle eternal

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pfrancke
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Posts: 47
Joined: Sun May 30, 2010 2:45 am
Location: West Virginia

took xenodream created objects and rendered using cut and pastes of scatter demo. If only I had a way to edit/fool with the scatter matrix in a reasonable way. Also, wish I knew how to scatter onto an object - someday!
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struggleEternal copy.jpg
p3taoctane
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Don't quite know why... but I love this!!! :D

Nice!!!
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
pid18000
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Joined: Mon May 31, 2010 1:50 pm

Very nice and intriguing render
Win10 64 | GTX Titan | I7 5820K | 32GB
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pfrancke
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Location: West Virginia

thank you guys for nice comments--

Here I added a xenodream Julia object and also output z-depth for post-processing
julia.jpg
Windows 7, i7-3930K @3.2, 32GB ram, two 3GB GeForce GTX 580
p3taoctane
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too cool
how big is the xenodream obj julia?

very nice
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pfrancke
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Location: West Virginia

Hi p3taoctane, -- the julia object is around 50,000kb, but I was lazy and didn't optimize it (could have been much smaller). The lionfish object centered in the first image is only 2,000 KB for example.
Windows 7, i7-3930K @3.2, 32GB ram, two 3GB GeForce GTX 580
p3taoctane
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nice. Smaller than I expected
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pfrancke
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Location: West Virginia

jungle1.jpg
tried to make the xd objects look like a jungle, instancing is BIG for Octane!
Windows 7, i7-3930K @3.2, 32GB ram, two 3GB GeForce GTX 580
dfury0
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Joined: Mon May 17, 2010 4:59 pm

:shock: these look awesome :shock:
Win 7 | Geforce GTX 675 | Quad i7 3.07 | 16GB
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pfrancke
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Joined: Sun May 30, 2010 2:45 am
Location: West Virginia

blackDragon.jpg
eagerly I lay waiting for DAZ plugin...
Windows 7, i7-3930K @3.2, 32GB ram, two 3GB GeForce GTX 580
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