settings materials for animation

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Re: settings materials for animation

Postby matej » Sun Sep 30, 2012 6:34 am

matej Sun Sep 30, 2012 6:34 am
@oneeyedfox, procedural textures in Octane are mapped in global space and image textures are mapped in UV space. You can't change this atm. So procedurals work ok in animations only for static objects.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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Re: settings materials for animation

Postby oneeyedfox » Sun Sep 30, 2012 3:09 pm

oneeyedfox Sun Sep 30, 2012 3:09 pm
good to know that thx matej,I have another problem now .couple rendered images in animation are defocused I tried to rerendered them but problem is there still
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