hello
can we make the distribution surface of MS not renderable ?
thanks
multiscatter : distribution surface not renderable
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YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
you can apply a diffuse material and set the opacity to 0. This is an alternative workaround.
Thanks Karba, it's ok...
strange because I tried this yesterday and it didn't work....
thanks for MS, great time saver....
strange because I tried this yesterday and it didn't work....
thanks for MS, great time saver....
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
could we have the ability one day to transform MS object in independant instances ? not one single object ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
He has, it´s the samegueoct wrote:you better ask the developers of multiscatter...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578