Good question.
But if Autodesk was really the reason we wouldn't see the DAZ 3D beta plugin.
They said we would see the Maya plugin in a few weeks when they made the post for beta testing. Now it's a few months since then. My guess is that they have a shitload of work atm and are migrating the team with Otoyo's Devs so the development of the plugins is on hold for the moment.
OctaneRender for Maxon Cinema4D Plugin Product dev wanted
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- mainframefx
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Blackstar -aka 'at2'- is not interested in doing the plugin I'm afraid, as they already have a similar product around, in which they seem to have committed pretty heavily, and made for Nvidia's Mental Ray, RS real competitor.
We don't know the details, but it must be pretty rough for RS to build software around Cuda, knowing there's an obvious conflict of interests in many levels.
We don't know the details, but it must be pretty rough for RS to build software around Cuda, knowing there's an obvious conflict of interests in many levels.
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
How is Mental Ray RS's real competitor, what about Maxwell or Arion instead? nVidia owns Mental Ray, but they also surely want Octane to succeed because it is the only Cuda exclusive render engine, nVidia is shifting most of the Cuda power behind Quadro and Tesla, that means a crap load of cash flowing in if Octane becomes the next big thing.Proupin wrote:Blackstar -aka 'at2'- is not interested in doing the plugin I'm afraid, as they already have a similar product around, in which they seem to have committed pretty heavily, and made for Nvidia's Mental Ray, RS real competitor.
We don't know the details, but it must be pretty rough for RS to build software around Cuda, knowing there's an obvious conflict of interests in many levels.
I hadn't heard that Blackstar wasn't taking anymore big jobs right now. Also, correct me if I'm wrong but I believe that at2 is just one of several studios Blackstar owns.
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I said Nvidia, not Mental Ray, Nvidia is MUCH bigger than those you mentioned, more so when they develop Cuda and own Mental Ray and iRay. What Nvidia is interested in is IRAY to be successful, which is GPU based just like Octane.GearCG wrote: How is Mental Ray RS's real competitor, what about Maxwell or Arion instead? nVidia owns Mental Ray, but they also surely want Octane to succeed because it is the only Cuda exclusive render engine, nVidia is shifting most of the Cuda power behind Quadro and Tesla, that means a crap load of cash flowing in if Octane becomes the next big thing.
I hadn't heard that Blackstar wasn't taking anymore big jobs right now. Also, correct me if I'm wrong but I believe that at2 is just one of several studios Blackstar owns.
At2 is the main company, Blackstar being where they host their many c4D plugins and custom development stuff, it appears...
I contacted them directly and asked them, and this is what they told me:
'[...] Usually, we’ll do all sorts of plugins that are proposed to us. Unfortunately, it won’t be Octane – for a simple reason: We already have developed iray for Cinema 4D, which comes bundled in our product “m4d – mental ray and iray for Cinema 4D” (www.m4d.info). iray is also an unbiased pathtrace renderer [...]' and goes on and so forth... really nice people i must say.
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
hi all,
As much as we would like to provide everyone with an official plugin at the soonest possible time, we also have to safeguard our SDK. This is the one of the many purposes of our plugin development contract. We found that most of the c4d plugin devs that we've approached so far are in fact already 'taken'. Same with those who have approached us, often the devs have significant ties with a competing product. Even with the formality of a non-disclosure agreement, these ties may still conflict with the terms. As with any company, we reserve the right to place our SDK with the right contractor.
For our c4d enthusiasts, our plans to develop a c4d plugin is still on. The only question is the 'when'
This is very true.Proupin wrote:plugins are developed by 3rd parties, the problem must be finding someone who can/wants to develop a plugin for C4D
As much as we would like to provide everyone with an official plugin at the soonest possible time, we also have to safeguard our SDK. This is the one of the many purposes of our plugin development contract. We found that most of the c4d plugin devs that we've approached so far are in fact already 'taken'. Same with those who have approached us, often the devs have significant ties with a competing product. Even with the formality of a non-disclosure agreement, these ties may still conflict with the terms. As with any company, we reserve the right to place our SDK with the right contractor.
For our c4d enthusiasts, our plans to develop a c4d plugin is still on. The only question is the 'when'

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- mainframefx
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Thanks for the clarification!
i7-3930K@4,8GHz | 64GB RAM | 2x GTX 560 Ti 448 | Windows 7 x64 SP1
i7-3930K@4,2GHz | 32GB RAM | 1x GTX 560 Ti 448 | Windows 7 x64 SP1
i7-2600K@4,4GHz | 16GB RAM | 1x GTX 560 Ti 448| 1x Quadro 2000D | Windows 7 x64 SP1
i7-3930K@4,2GHz | 32GB RAM | 1x GTX 560 Ti 448 | Windows 7 x64 SP1
i7-2600K@4,4GHz | 16GB RAM | 1x GTX 560 Ti 448| 1x Quadro 2000D | Windows 7 x64 SP1
I'm very keen on doing the plugin and I will start as soon as time allows. I hope that will be only a matter of a couple of weeks.Mackraft wrote:Any news for our poor community ?!
Roadmap ?
Nada ?!
Bye bye ?
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
you Otoy are the new Pixar, believe me, you are writing a new era.abstrax wrote:I'm very keen on doing the plugin and I will start as soon as time allows. I hope that will be only a matter of a couple of weeks.Mackraft wrote:Any news for our poor community ?!
Roadmap ?
Nada ?!
Bye bye ?
Cheers,
Marcus
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB