OctaneRender® for 3ds max® v1.0 beta 3.00c[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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bicket
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Hi Karba
Thanks, you're a hero.
PortFolio
4 x TITAN - Win 7 64 - Octane Rocks
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gabrielefx
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nildoe wrote:Guys id like to confirm something with you..

I'm test rendering a file, so a frame rendered with prxy OFF takes about 80MB more on the card, but renders like 1 minute faster at (3min16sec), so even with the mesh loading time each frame to render..it render faster than if i use prxy ON, it takes about 4min20sec per frame but of course it doesnt load the meshes each time.. is this normal? Oh yeah with proxy ON temperature goes about 1 to 2 degrees up than with prxy off...

so is this normal behavior?


Nildo
this is the price to pay...now.
It's not necessary to turn on proxies for everything but for the heaviest meshes that fill the vram.
For outdoor animations in vray I used always bruteforce and it tooks more time (5x) than irradiance+light cache.
Now with Octane and Multiscatter we can render full HD detailed masterplan animations in few minutes (per frame) with one single workstation.
I think it's impressive.
The only thing I need now is the implementation of the architectural glass material.
Motion blur and displacement can wait.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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gabrielefx
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@Karba

ies don't work in both meshes or light objects....:(
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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nildoe
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Hi Gabriele,

Yes im only proxying the heavy objects as u said...Octane speed is Still Impressive to say the least i totally agree with you...i just wanted to make sure i wasnt alone and that it was not my problem:)...gotta buy more GPU's!

Mblur can wait yes...but man do i need displacement!

Thx

Nildo
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!

MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
HHbomb
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Just amazing with multiscatter.... Thanks Karba !!!!! :-)
Are you a developper of MS ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
HHbomb
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do you plan multiscatter texture or something to random object colors ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Pacific88
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Posts: 12
Joined: Thu Mar 08, 2012 6:02 am

i cannot get work octane 1 beta 3b and 3c previous 2.58f works just fine.. quadro fx5800 with latest manufacturer drivers.. just clear frame.. in max 2010 and 2013 same..
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vk3d
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Thank you Karba!!! :idea:
You are superb!!!
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3ds Max 2016x64, Octane render for MAX, Titan Z
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Karba
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gabrielefx wrote:@Karba

ies don't work in both meshes or light objects....:(
That is strange. Just tested, it works.
Can you show your pictures?
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gabrielefx
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the pictures are totally black
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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