Hi,
another instancing test octane for max
directlight 13min.
Jan
grass instancing
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- jan kudelasek
- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
nice 

Core i5 76o @ 2.8o GHz | ZOTAC gtx58o AMP 1536Mb | MSI gtx46o 1o24Mb | Corsair ForceGT SSD12o | Gskill 16Gb RAM 16ooMHz
OctaneRender® for 3ds max®
wow.. 13 mins..amazing render !!!
- jan kudelasek
- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
for fog effect I rendered Zdepht pass and thenkavorka wrote:Great render!
Is that a volumetric fog effect?
I composed it in ps.
Jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
Ya, I've read about people doing it, but I didnt think it came out so awesome!
Looks great!
Love the variation in the scene, slight DOF in the front and that volumetric fog adds soooo much to the scene.
Are outdoor scenes like this better with direct light than pathtracing? All my renders are interiors, but I see a lot of people using direct light for their outdoors and I'm astonished with the quality they are getting.
Looks great!
Love the variation in the scene, slight DOF in the front and that volumetric fog adds soooo much to the scene.
Are outdoor scenes like this better with direct light than pathtracing? All my renders are interiors, but I see a lot of people using direct light for their outdoors and I'm astonished with the quality they are getting.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
Great work ! Very natural feeling
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Very impressive
Win 11 64GB | NVIDIA RTX3060 12GB