Hi. Im using octane. I have an exterior with a lot of houses and textures. After i made material conversion, i dont see anymore the materials ( no bitmap is missing becouse if i save the same scene but in pieces and i open those piece in other max instance and i render with octane, Voila ! Everything is working fine. The problem is when i have the all city togheter in 1 max file. Some materials are missing and also i cannot create a new material. I mean i can create it, but when i apply to the scene, i just see white. ( remember paths are ok )
IS THERE ANY MATERIAL LIMITS ? HOW CAN I SOLVE THIS PLEASE ¡???
Thanks...
Limited number of material ?
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You can mix the UVs of several objects to solve this. This is a tedious process of course.
There is no material limit - it is a texture limit.
There is no material limit - it is a texture limit.
- raiyanlaksamana
- Posts: 1
- Joined: Wed Sep 19, 2012 1:24 pm
Use UV Packer plugins from 3d-plugins.com. Should solve that