first time: exterior scene

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said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

Hello all,

this is my first exterior scene.

Helpful tips are welcome to improve it.


greeting
said
Attachments
Exterior.jpg
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
User avatar
necko77
Posts: 323
Joined: Thu Jan 21, 2010 11:27 am
Location: Bosnia&Hercegovina

it looks ok but (i would improve stuff from down there:))

change pine or what ever tree on yours background...it has wrong scale and it looks like it landed there from some planet which looks like planet earth :)

Grass is too deep, jungle :), you can put some island rocks on grass too, it will look great and it will break minimalistic impresion and it will connect this buidling
great with surounding...

You can alwys work on textures, add more imperfections, cracks, color and shade variations...

put some sidewalk around house

search for better water results cos it will bring more reality to picture, this now on your pic dont look like water

white material on entrence is to flat, too perfect, what is that material anyway, paint,mortar,plastic,wood...?

keep on good work, you are almost there !

p-s- change your camera view to landscape, use rule of thirds or what ever tool you have for proportional ratio and adjust your scene acordinly.

im very intrested in results man :) keep pumpin'
ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

hello necko77,


thx for u comment and u help.

I'll work on it and upload the results, thx!


regards
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
User avatar
FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi Said,

I like it. The concrete texture is kinda cool. I can also see you have paid some attention to details like what will be reflected in the windows etc.
I also notice some very thin lines in the grass at the bottom and was wondering where they came from and the intention?
It also looks like you have done something to the far back branches of the trees to blend them into the background nicely?

Cheers
Chris.
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

hello fooze,

thx for u comment.

the lines in the grass are a fail thx i haven´t see it.
to the background i just want to create a natural environment maybe it blend to much.


@ necko77,

the white material should be plastic.


said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
User avatar
FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

No, i don't think it blends to much - i was just noticing the details.
Also, the lines are actually not too bad in my opinion. I was thinking that they were intentional. Aiming to be extremely subtle but there to break up the fact that the grass is all pointing upwards and kinda detracting from the main focus of the house...

I just thought it may have been there for some artistic reason (i'm no artist) :)

Cheers
Chris.
said
Licensed Customer
Posts: 72
Joined: Tue Nov 29, 2011 11:17 am

hello,

this is a first update not the final. (noisily)
I think the background looks better now.

In the next step I'm going to edit the water texture and the white material :)
maybe the rock in the front is too much.


said
Attachments
Exterior.png
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3

Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
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