Hello all,
this is my first exterior scene.
Helpful tips are welcome to improve it.
greeting
said
first time: exterior scene
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
it looks ok but (i would improve stuff from down there:))
change pine or what ever tree on yours background...it has wrong scale and it looks like it landed there from some planet which looks like planet earth
Grass is too deep, jungle
, you can put some island rocks on grass too, it will look great and it will break minimalistic impresion and it will connect this buidling
great with surounding...
You can alwys work on textures, add more imperfections, cracks, color and shade variations...
put some sidewalk around house
search for better water results cos it will bring more reality to picture, this now on your pic dont look like water
white material on entrence is to flat, too perfect, what is that material anyway, paint,mortar,plastic,wood...?
keep on good work, you are almost there !
p-s- change your camera view to landscape, use rule of thirds or what ever tool you have for proportional ratio and adjust your scene acordinly.
im very intrested in results man
keep pumpin'
change pine or what ever tree on yours background...it has wrong scale and it looks like it landed there from some planet which looks like planet earth

Grass is too deep, jungle

great with surounding...
You can alwys work on textures, add more imperfections, cracks, color and shade variations...
put some sidewalk around house
search for better water results cos it will bring more reality to picture, this now on your pic dont look like water
white material on entrence is to flat, too perfect, what is that material anyway, paint,mortar,plastic,wood...?
keep on good work, you are almost there !
p-s- change your camera view to landscape, use rule of thirds or what ever tool you have for proportional ratio and adjust your scene acordinly.
im very intrested in results man

ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit
Hi Said,
I like it. The concrete texture is kinda cool. I can also see you have paid some attention to details like what will be reflected in the windows etc.
I also notice some very thin lines in the grass at the bottom and was wondering where they came from and the intention?
It also looks like you have done something to the far back branches of the trees to blend them into the background nicely?
Cheers
Chris.
I like it. The concrete texture is kinda cool. I can also see you have paid some attention to details like what will be reflected in the windows etc.
I also notice some very thin lines in the grass at the bottom and was wondering where they came from and the intention?
It also looks like you have done something to the far back branches of the trees to blend them into the background nicely?
Cheers
Chris.
hello fooze,
thx for u comment.
the lines in the grass are a fail thx i haven´t see it.
to the background i just want to create a natural environment maybe it blend to much.
@ necko77,
the white material should be plastic.
said
thx for u comment.
the lines in the grass are a fail thx i haven´t see it.
to the background i just want to create a natural environment maybe it blend to much.
@ necko77,
the white material should be plastic.
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
No, i don't think it blends to much - i was just noticing the details.
Also, the lines are actually not too bad in my opinion. I was thinking that they were intentional. Aiming to be extremely subtle but there to break up the fact that the grass is all pointing upwards and kinda detracting from the main focus of the house...
I just thought it may have been there for some artistic reason (i'm no artist)
Cheers
Chris.
Also, the lines are actually not too bad in my opinion. I was thinking that they were intentional. Aiming to be extremely subtle but there to break up the fact that the grass is all pointing upwards and kinda detracting from the main focus of the house...
I just thought it may have been there for some artistic reason (i'm no artist)

Cheers
Chris.
hello,
this is a first update not the final. (noisily)
I think the background looks better now.
In the next step I'm going to edit the water texture and the white material
maybe the rock in the front is too much.
said
this is a first update not the final. (noisily)
I think the background looks better now.
In the next step I'm going to edit the water texture and the white material

maybe the rock in the front is too much.
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max