Ideal.

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Sixthlaw
Licensed Customer
Posts: 74
Joined: Tue Dec 28, 2010 1:16 pm
Location: Tasmania, Australia

This is a personal project, where I designed an interior space that I would love to inhabit. It works for me, and I hope it works for you! :)
Attachments
Final.jpg
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evo
Licensed Customer
Posts: 128
Joined: Sun Apr 25, 2010 1:23 am

wow very nice work, just some little things: the exagonal wood box on the left have a texture a bit too big maybe, the wire of the tamble lamp have a not natural shape, the library looks as a unique piece, but in reality it's a composition of different boards.
If you make those correction it's a five star work here!
Intel Core i7 920 @ 2.67GHz, 6.00 GB, 896 MBGeForce GTX 260 (x2), Windows

RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

really nice render Sixthlaw!

I'm agree with evo regarding the library and the wooden box...but i don't see nothing "wrong" with the lamp :?:

I don't understand why the floor have a bump effect only near the chair.

As last......better change material for the box in the library (seems to be the same material) and should use little more accuracy on the carpet (is totally flat)

Waiting for updates or new renders.

Cheers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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evo
Licensed Customer
Posts: 128
Joined: Sun Apr 25, 2010 1:23 am

paoloverona wrote:...but i don't see nothing "wrong" with the lamp :?:
i refer to the cable under the table.
Intel Core i7 920 @ 2.67GHz, 6.00 GB, 896 MBGeForce GTX 260 (x2), Windows

RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

now i have understood! ;)
I saw that thing too....but when i saw the clip for the wire I thought that was almost ok, but you are right the clip is too far from the bending point of the wire (seems that the wire is an iron cable)....but could be only an error due to the frontal view, isn't it?
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

Nice, I like the colorsheme :-)

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
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acc24ex
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Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia
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very nice and cute scene, composition is great
(don't really notice a problem with that wire - sticks out, but you get that in real life situations, often time the cables are rigid, looks like something is holding it there anyway)

how many light sources, I would guess there is a huge plane of light coming 90 degrees from the side, and lamps are for show?
and there's some falloff shading going on the desk lamp?
is the room closed up or open behind the camera or something.. the lighting is great
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