I have a particular question. If you see the render, every window is entirely reflecting the enviroiment, and it looks like a series of tv screens... this doesn't look good to me. I think the enviroiment should spread all over the building, and not be tiled on each window... what do you think about this? What am I doing wrong? I tried with severla glasses materials from the liveDB, and also to make a new one, but still the same problem.
Thanks for any help!
