fluidSim

Display your final art here...
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Fueye
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Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

;-) :lol: :lol:
Win XP 64 / Zotac Geforce GTX470 / Q9550 2.83GHz / 8GB
Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
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pedrojafet
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Location: Brazil
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Fueye wrote:I export Object Sequence, open the Octane File with "notepad" and replace the 00#.obj for every frame.
Then render 25 single Octane Files ;-)
Very nice tip!!! ;)
Win 7 PRO64 | Geforce GTX2750 - 1.8GB | MB ASUS w/ i5 2500 | 8GB
Fueye
Licensed Customer
Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

much easier with object relinking in beta 2 :P
Win XP 64 / Zotac Geforce GTX470 / Q9550 2.83GHz / 8GB
Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
juan
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oh my that looks awesome!

the time you posted was per frame?

very nice job!
Portfolio: http://www.tres31.com/site/

http://www.flickr.com/photos/tres31/



sr2 mobo / dual Xeon E5620 3.2Ghz / geforce gtx 480 + geforce 580 3gb msi twin frozr III / 20gb RAM
Fueye
Licensed Customer
Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

Yes, per Frame ( rendered with 6000 Samples on a GTX 260 )
Win XP 64 / Zotac Geforce GTX470 / Q9550 2.83GHz / 8GB
Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
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