3ds max camera set up question

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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abekinney
Licensed Customer
Posts: 21
Joined: Thu Oct 07, 2010 3:28 pm

Hey guys, I guess this is more of a general question than octane specific but what is the best way to setup a camera in my scene so that the vertical lines stay vertical? Seems like I have a hard time finding a shot that I like where the geometry looks correct.

Is there a secret to it or just manipulate the camera until it is close? I have heard mentions of Photoshop scripts.... thanks for any advice.


-abe
Windows 7 64 bit | 460 GTX 2GB / 570 gtx 2.5GB | Intel Core i7-920 | 12 GB | Rhino 5 WIP & 3ds Max 2012
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

abekinney wrote:Hey guys, I guess this is more of a general question than octane specific but what is the best way to setup a camera in my scene so that the vertical lines stay vertical? Seems like I have a hard time finding a shot that I like where the geometry looks correct.
Is there a secret to it or just manipulate the camera until it is close? I have heard mentions of Photoshop scripts.... thanks for any advice.
-abe
http://render.otoy.com/forum/viewtopic. ... ift#p93699
abekinney
Licensed Customer
Posts: 21
Joined: Thu Oct 07, 2010 3:28 pm

Thanks Karba, that helps a lot.
Windows 7 64 bit | 460 GTX 2GB / 570 gtx 2.5GB | Intel Core i7-920 | 12 GB | Rhino 5 WIP & 3ds Max 2012
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