octane for max instancing test
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
quoteacc24ex wrote:OK, now a small tutorial on how to set up grass would be quite usefull right now, I'll give you icecream if you write one
sweet mother of vegetation beauty, come to us
edit: just figured out the basics with graphite tools object paint - cool, I didn't really use it for anything before
even cooler thing, you can preview it as you paint over the grass or whatever, this a lot more fun

Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Since multiscatter does not work with Octane, hand painting these objects is very hard and tedious. Using the graphite tool works, but it takes much memory.
What I need to know is if you used the MAXplugin, and if so what version?
I really would like multiscatter or vray grass to work - is this going to happen?
G.
What I need to know is if you used the MAXplugin, and if so what version?
I really would like multiscatter or vray grass to work - is this going to happen?
G.