I really like that you can switch easily from camera viewports to perspective viewports to pan around and check the scene out. It would be very handy if we had an option to link the imager/camera parameters to actual Octane Cameras in the scene though (much like VrayExposure control works). That way exposure could be tuned to the hero camera but you can use any viewport to check the scene over, and not have to replicate every adjustment back and forth.
/b
Link camera parameters to imager rollout
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- simmsimaging
- Posts: 107
- Joined: Tue Feb 16, 2010 3:24 am