Goldorak wrote:Our immediate focus is on Gear VR in order to support Oculus and the Metaverse competition. We do plan on bringing OBRX media playback to all platforms, including the web, PC VR, Morpheus, HoloLens, Mobile (Android), STB (AndroidTV, possibly Tizen/WebOS) and more. We'll post details when we are further along with each of these efforts.
Goldorak wrote:It's being worked on, but after Android. There isn't a really good VR solution for iOS at the moment. For non-VR viewing, Safari might work pretty well now that is has WebGL support.
dcerisano wrote:I have made a 360 Stereo Cubemap viewer for Android works with the 12 panel long cubic "Carmack" format used in the competition.
It has lens warp control and so is compatible with all headsets.
You can download the competition stereo cubemaps in the forums (they are very large) and move them to your sdcard for viewing.
The viewer also contains links to the competition stereo cubemaps and can load them directly.
It can also be used to experience the Metaverse Gallery.
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