Hi, Guys. I have a question.
I'm using Octane C4d plugin, Is there a way to render reflection catcher with alpha BG in render layer? Because currently what i got is the render layer will render the reflection on the floor as a separate passes call layer reflection, which is the reflection with a black BG. The problem is when i comp in the reflection in After Effect, I change the blending mode to Scree/Add to get rid of the black BG. But it will also make the black color part of my object disappear. Which is not what i want.
Is there any workaround for this kind of situation?
Thanks.
Layer reflection with alpha background?
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Hi naughtypoy,
the Reflection layer needs to have a black background, since it needs to be composed in Add mode.
Please, have a look at this other discussion with example scene:
viewtopic.php?f=30&t=62817&p=321359&hil ... er#p321359
ciao beppe
the Reflection layer needs to have a black background, since it needs to be composed in Add mode.
Please, have a look at this other discussion with example scene:
viewtopic.php?f=30&t=62817&p=321359&hil ... er#p321359
ciao beppe
- naughtypoy
- Posts: 4
- Joined: Thu Sep 08, 2016 9:11 am
Hi Beppe! Thanks for the reply.bepeg4d wrote:Hi naughtypoy,
the Reflection layer needs to have a black background, since it needs to be composed in Add mode.
Please, have a look at this other discussion with example scene:
viewtopic.php?f=30&t=62817&p=321359&hil ... er#p321359
ciao beppe
I can get the reflection, my problem is because of the project purpose, i have to compose the reflection on a white background, then when i composed in add mode, the black color part of my model will get rid by the Add mode.
Hi naughtypoy,
ok, now I have understood what you meant
With pure white background, you lose all the reflections, not only the black parts: You need to slightly reduce the luminosity of the white background to see the reflections: ciao beppe
ok, now I have understood what you meant

With pure white background, you lose all the reflections, not only the black parts: You need to slightly reduce the luminosity of the white background to see the reflections: ciao beppe
- jeremyshin
- Posts: 106
- Joined: Thu May 04, 2017 5:59 pm
I'm sorry to re-open that post but I didn't really understand how it works.
I rendered the shadow and the reflection passes of my Render Layer but when I comp in photoshop I get a full white reflection (even with a slighly gray BG). It seems that I can not get back to the original look. You can see the picture attached, showing the live viewer render and the photoshop compositing side by side.
Thank you,
J.
I rendered the shadow and the reflection passes of my Render Layer but when I comp in photoshop I get a full white reflection (even with a slighly gray BG). It seems that I can not get back to the original look. You can see the picture attached, showing the live viewer render and the photoshop compositing side by side.
Thank you,
J.
Hi,
what happen if you change the fusion from Screen to Add in PS?
ciao Beppe
what happen if you change the fusion from Screen to Add in PS?
ciao Beppe
- jeremyshin
- Posts: 106
- Joined: Thu May 04, 2017 5:59 pm
Hi,
please try with 2020.2-RC6, Linear Add 50% seems to work correctly here: ciao Beppe
please try with 2020.2-RC6, Linear Add 50% seems to work correctly here: ciao Beppe