itsallgoode9 wrote:they say that none of this stuff takes anything away from any octane development.
shelshok wrote:Didn't see any mention, but is this cross-platform? Mac support?
Is it assumed that by the time this releases, Octane will run on AMD and Intel GPUs?
Surprised no one posted this since yesterday.
Was hoping for news on adaptive sampling, integrated denoising, octane imager, render slave licenses, or OSL. But nope. More VR.
ristoraven wrote:What does it actually mean that "Octane is free in Unity"?
Why it is good idea to make this one plugin free to use, even commercially?
I hope that Unity hasn't bought exclusive rights, with the expense of UE4..
I have absolutely no intentions to move from UE4 to Unity. If this would be the case that Unity would be releasing awesome stuff with Octane rendered worlds and UE4 artists would be left crying at the bay.. Man, that would suck.
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