Texture not sticking to a moving object

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
patattack98
Licensed Customer
Posts: 4
Joined: Fri Jan 06, 2017 4:17 am

I created a convey belt then applied grunge texture over it hoping the texture would move with the belt but it doesn't seem to be working out that way, the weird thing is though in octane render window it seems to move just fine but when I render it out it's broken any idea whats going on? Here is a gif of what it looks like when rendered out https://imgur.com/a/EkkDBv2
User avatar
bepeg4d
Octane Guru
Posts: 10340
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Difficult to say, probably something strange in material assignment and projection.
If you are in c4doctane, a workaround could be to use a null to control the projection, and animate it accordingly.

ciao Beppe
patattack98
Licensed Customer
Posts: 4
Joined: Fri Jan 06, 2017 4:17 am

Yea i'm in c4d octane, It seems to work fine in a UVW map mode but then I'm not getting the look I want which cubic works great, but thats the one that seems to break it for some reason
Post Reply

Return to “General Discussion”