Texture not sticking to a moving object

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Texture not sticking to a moving object

Postby patattack98 » Mon Jun 29, 2020 1:14 am

patattack98 Mon Jun 29, 2020 1:14 am
I created a convey belt then applied grunge texture over it hoping the texture would move with the belt but it doesn't seem to be working out that way, the weird thing is though in octane render window it seems to move just fine but when I render it out it's broken any idea whats going on? Here is a gif of what it looks like when rendered out https://imgur.com/a/EkkDBv2
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Re: Texture not sticking to a moving object

Postby bepeg4d » Mon Jun 29, 2020 8:11 am

bepeg4d Mon Jun 29, 2020 8:11 am
Difficult to say, probably something strange in material assignment and projection.
If you are in c4doctane, a workaround could be to use a null to control the projection, and animate it accordingly.

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Re: Texture not sticking to a moving object

Postby patattack98 » Tue Jun 30, 2020 7:22 pm

patattack98 Tue Jun 30, 2020 7:22 pm
Yea i'm in c4d octane, It seems to work fine in a UVW map mode but then I'm not getting the look I want which cubic works great, but thats the one that seems to break it for some reason
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Re: Texture not sticking to a moving object

Postby bepeg4d » Wed Jul 01, 2020 7:25 am

bepeg4d Wed Jul 01, 2020 7:25 am
You could freeze the Cubic projection with Bodypaint.
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