X-particles cache retiming + octane tag geometry

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X-particles cache retiming + octane tag geometry

Postby jcharrance » Tue Dec 01, 2020 10:34 am

jcharrance Tue Dec 01, 2020 10:34 am
Hello. I have a problem between the "Manual Time" of my cache and the Octane tag on my xpEmitter. I did a retime of my particle cache to make it slower. But the problem is that the rotation information doesn't seem to be good anymore. They change randomly. I solved the problem by caching an xpGenerator. But the rendering times are much longer because of the generation of meshes! Is there a way to make the rotation good with the octane tag? Thank you very much
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Re: X-particles cache retiming + octane tag geometry

Postby aoktar » Tue Dec 01, 2020 10:47 am

aoktar Tue Dec 01, 2020 10:47 am
PSR should be fine whatever you set if XP provides correct. Have you tested without retiming this scene or any another test scene? Caching should be done for consistency.
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Re: X-particles cache retiming + octane tag geometry

Postby jcharrance » Tue Dec 01, 2020 10:53 am

jcharrance Tue Dec 01, 2020 10:53 am
Without retiming it works fine. I tried on a new simple scene. it seems to work. On my bu scene I use advection. Can it come from there?
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Re: X-particles cache retiming + octane tag geometry

Postby jcharrance » Tue Dec 01, 2020 11:02 am

jcharrance Tue Dec 01, 2020 11:02 am
I just tried a new scene with advection ... No worries !! It's weird. I will proceed by elimination on my scene
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Re: X-particles cache retiming + octane tag geometry

Postby jcharrance » Tue Dec 01, 2020 12:25 pm

jcharrance Tue Dec 01, 2020 12:25 pm
Well finally I have the same problem on all the scenes. Looks like it's the rotation interpolation that isn't working. As if in the interpolation the particles were 2X180 ° instead of changing a few degrees. But what is weird is that it works well on the first frames (around 180 frames) after that it doesn't work anymore ... I'm stuck
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Re: X-particles cache retiming + octane tag geometry

Postby aoktar » Tue Dec 01, 2020 1:24 pm

aoktar Tue Dec 01, 2020 1:24 pm
Please post a sample scene, I'll debug it! Btw there will not be a quick solution, just for future if there's something about me. Other than this nothing todo if it's about XP.
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Re: X-particles cache retiming + octane tag geometry

Postby jcharrance » Tue Dec 01, 2020 1:54 pm

jcharrance Tue Dec 01, 2020 1:54 pm
Yes I made a post on the insydium forum. I'm supposed to turn in my project quickly and I'm really deadlocked! I think I'll have to stay on the xpGenerator cache but it's a bit heavy! I think I have attached the .C4D. Let me know if you find a solution. thank you so much
Attachments
BUG_RETIME_XPARTICLES.zip
Just rebuild the cache
(36.48 KiB) Downloaded 181 times
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Re: X-particles cache retiming + octane tag geometry

Postby jeremyshin » Mon Nov 22, 2021 6:36 am

jeremyshin Mon Nov 22, 2021 6:36 am
Same problem here, also with particle advection and retiming.
I can't use generators as the scene will become too heavy.
Any solution?
Thanks
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Re: X-particles cache retiming + octane tag geometry

Postby jessestormer » Wed Jul 20, 2022 2:04 am

jessestormer Wed Jul 20, 2022 2:04 am
Any luck with this? I have the same issue... I was kind of thinking it is more of an XParticles issue...
would love any input if you figured this out!
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