ADDING UVW MAPPING Crashes RENDER WINDOW
When running a LIVE OCTANE RENDER WINDOW, and you go to add a UVW MAP, it crashes the entire 3dsmax session immediately. It happens consistently every since time. If you remember to pause the live update and then add it, you can get away with it. PLEASE fix this, it is driving me crazy.
ADDING UVW MAPPING Crashes RENDER WINDOW
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi richardyarlett,
I tried your issue but everything seems to work fine.
Could you kindly share a scene (even in PM) where your issue happens by adding UVW MAP?
Regards
Paride
I tried your issue but everything seems to work fine.
Could you kindly share a scene (even in PM) where your issue happens by adding UVW MAP?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- richardyarlett
- Posts: 197
- Joined: Thu Apr 09, 2015 8:48 pm
This is still an issue. I just updated to the very latest NVIDIA drivers and 3dsmax 2018 update 3 and Octane last version.
No change. Any attempt to ADD UVW to any scene, even just an empty scene with ONE object, immediately takes down the entire 3dsmax session hard. Can you please look into this asap. It is very frustrating.
It only happens with LIVE VIEWER OPEN, and only if it is running. If you PAUSE the LIVE VIEWER, then add the UVW MAP, and then unpause it, it is fine.
No change. Any attempt to ADD UVW to any scene, even just an empty scene with ONE object, immediately takes down the entire 3dsmax session hard. Can you please look into this asap. It is very frustrating.
It only happens with LIVE VIEWER OPEN, and only if it is running. If you PAUSE the LIVE VIEWER, then add the UVW MAP, and then unpause it, it is fine.
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid