Render failed

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Re: Render failed

Postby paride4331 » Wed Aug 09, 2017 2:41 pm

paride4331 Wed Aug 09, 2017 2:41 pm
Hi coilbook,
i tested your scene;
1200x800pxls path tracing 2000 smpx on Laptop 16Gb Gtx1070:

Render mode:
frame 1202 geometry voxel > 3.08 min
frame 1202 render time 2.39 min
frame 1203 geometry voxel > 1.19 min
frame 1203 render time > 2.37 min

Render Viewport:
frame 1202 geometry voxel > 3.36 min
frame 1202 render time > 3.24 min
I sent a pm for more details.
Regards
Paride
Attachments
test.jpg
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Re: Render failed

Postby coilbook » Wed Aug 09, 2017 6:12 pm

coilbook Wed Aug 09, 2017 6:12 pm
paride4331 wrote:Hi coilbook,
i tested your scene;
1200x800pxls path tracing 2000 smpx on Laptop 16Gb Gtx1070:

Render mode:
frame 1202 geometry voxel > 3.08 min
frame 1202 render time 2.39 min
frame 1203 geometry voxel > 1.19 min
frame 1203 render time > 2.37 min

Render Viewport:
frame 1202 geometry voxel > 3.36 min
frame 1202 render time > 3.24 min
I sent a pm for more details.
Regards
Paride


thank you
if they could render around 200 frames of flying camera at 1080p pathtracing that would be nice to know if they have cuda errors
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Re: Render failed

Postby paride4331 » Fri Aug 11, 2017 6:54 am

paride4331 Fri Aug 11, 2017 6:54 am
Hi coilbook,
As I wrote in PM,
about CUDA error test, developers asked to make this test:
you should have to copy the file "octane_log_flags.txt" (attacched) in Octane Standalone main root directory
remember to enable the permissions to write Octane folder.
e.g. OctaneSA select folder> Rightmouseclick> properties> security> ...
Then, restart and generated the issue (using Octane SA).
after error issue, create "Octane_log.txt" to send me: "windows > create log window", and save it.
Use attached files please, I made some mod inside them.
Regard
Paride
Attachments
octane_log_flags.txt
(120 Bytes) Downloaded 70 times
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Re: Render failed

Postby coilbook » Fri Aug 11, 2017 10:09 pm

coilbook Fri Aug 11, 2017 10:09 pm
I will. I even get render failed while switching from AO to diffuse/pathracing while viewport is open
Attachments
render failed.jpg
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Re: Render failed

Postby paride4331 » Tue Aug 15, 2017 7:40 am

paride4331 Tue Aug 15, 2017 7:40 am
On August 11 I asked you to do a test for developers:
viewtopic.php?f=81&t=62496&p=319652#p319765
Where is it?
Developers asked it to solve your issue, do not share that is losing time to solve it.
Regards
Paride
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