MartinBoom wrote:so we are in version 2018.1.3 and ornatrix and hair and fur modifier both are almost completely broken. this is bad. VERY BAD
andrey.krivulya wrote:Hello, dear OTOY Team.
So I have a few problems with Ornatrix and Octane =)
And here is the scene to your tests --- >>> SCENE
1. I cant render gradient hair by strand index in Octane and Ornatrix.
Here is my material and render.
This an example with Vray and the same gradient =)
As you can see - An each strand have red or blue color. How I can realize this in Octane???
2. I can't render a normal map in Octane + Ornatrix.
Here is an example with Vray Normal Pass.
When I selected Geometric Normal - I see this...
3. I can't render tangent normal in Octane + Ornatrix.
When I selected Tangent Normal - I see this =)
When I selected Vertex Normal - I see this =)
Here is an example with Vray and a right tangent normal =)
I hope those screenshots will help and you will fix this bug in the new version.
REQUEST The same features in Octane Shaders.
This is screenshots from Vray Hair Shader. It will be cool if you will add this functions in Octane Tools or will create the same shader =))
1. With Vray we can select the 2 Options:
a) Position along strand and have this result:
In Octane 3.06 - 4.33 - I can't create this...
b) Random by strand index and have this result:
In Octane I can't do this =((
I hope this screenshots will be helpful to you =)
Best Regards, Andrew.
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