3ds max 3.0 2 3.10 Particle

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

Don't works movable proxy for particles when particles deletes from scene.
Don't works animated bitmap "Syns Frame to Particle Age" with particles.
p.s
previously worked

Image
Image
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Could you give me this scene?
nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

yea sure.. take it
https://drive.google.com/file/d/0Bx6bhf ... sp=sharing

max 2016

now, a long plane not deletes from scene)

Either one works, then another, then all is not updated.
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Thank you. Will check it on Monday.
What is the last plugin version that worked with this for you?
nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

i fogot map..
Attachments
Wave.rar
animate maps
(382.86 KiB) Downloaded 242 times
nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

ohh.. i dont remember(( Maybe the first or second version 3.0 . I can check it, and then write u.
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Works OK for me for both: "movable" particles disappear when needed, and the bitmap is animated.


nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

How about a small long plane? In your video, is still in scene and not deleted.
bitmap anim work i know, but it not synchronic by event. Synchronization with particles by event not work!

Thats is Scanline
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Image
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[youtube]https://youtu.be/hiUT4v2whyg[/youtube]


And that is Octane
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Image
[youtube]https://youtu.be/0b9PeU8vdAc[/youtube]



On Your Video
Image
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Yes, Octane image textures do not support the particle age sync currently, thank you for pointing it out... The "Sync Frames to Particle Age" option you've enabled - is an option of standard 3ds Max Bitmap texture.
I will investigate a ways to implement it for Octane textures in future versions...
nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

Thanks Jim, u're the best)
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