2.1 stops rendering in OCtane Preview
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
thanks Karba I thought this one something elseKarba wrote:You have to solve your hardware issue.coilbook wrote:I noticed sometimes in Octane Preview samples just stop and rendering stops sometimes it stops at 8/1500 sometimes 1024/1500 Render itself works fine
Hi Karba I removed my faulty card but Octane Viewport still freezes. It happens if I open octane viewport, select focus picker, click somewhere on the screen; after that If I enable coherent check box then click on the octane viewport again with the focus picker samples per second just freeze but all video cards keep working at full speed like they are still rendering. Please see short video I attached. I never had this problem until 2.1Karba wrote:You have to solve your hardware issue.coilbook wrote:I noticed sometimes in Octane Preview samples just stop and rendering stops sometimes it stops at 8/1500 sometimes 1024/1500 Render itself works fine
Maybe it is still fresh release
Thanks
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- freezing viewport.MOV
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I did as you said, can't reproduce it unfortunately.coilbook wrote:Hi Karba I removed my faulty card but Octane Viewport still freezes. It happens if I open octane viewport, select focus picker, click somewhere on the screen; after that If I enable coherent check box then click on the octane viewport again with the focus picker samples per second just freeze but all video cards keep working at full speed like they are still rendering. Please see short video I attached. I never had this problem until 2.1Karba wrote:You have to solve your hardware issue.coilbook wrote:I noticed sometimes in Octane Preview samples just stop and rendering stops sometimes it stops at 8/1500 sometimes 1024/1500 Render itself works fine
Maybe it is still fresh release
Thanks
Does error log say anything?
I did as you said, can't reproduce it unfortunately.
Does error log say anything?[/quote]
lol now it works. sometimes it does sometimes it does not. I attached a log file
Does error log say anything?[/quote]
lol now it works. sometimes it does sometimes it does not. I attached a log file
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- octane 2.10 141002 183701.log
- (32.51 KiB) Downloaded 275 times
Looks like it is an octane bug. We are investigating the problem.coilbook wrote:yes. I even use all GPUs for octane preview. maybe i should disable network for octane previewKarba wrote:do you use octane network render?coilbook wrote: lol now it works. sometimes it does sometimes it does not. I attached a log file
do you use octane network render?[/quote]
yes. I even use all GPUs for octane preview. maybe i should disable network for octane preview[/quote]
Looks like it is an octane bug. We are investigating the problem.[/quote]
thanks ! Also I still have noise where direct light hits objects I posted in the other topic and it still moves chaotically. I guess that's the only way for GPU rendering and you cannot stop light from moving chaotically.
Thank you
yes. I even use all GPUs for octane preview. maybe i should disable network for octane preview[/quote]
Looks like it is an octane bug. We are investigating the problem.[/quote]
thanks ! Also I still have noise where direct light hits objects I posted in the other topic and it still moves chaotically. I guess that's the only way for GPU rendering and you cannot stop light from moving chaotically.
Thank you
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- nosie.mp4
- (2.44 MiB) Downloaded 4443 times