tonysculptor skin R20

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tonysculptor skin R20

Postby tonysculptor » Mon Jul 14, 2014 2:33 am

tonysculptor Mon Jul 14, 2014 2:33 am
Hey all,
I just uploaded a new version of my skin shader for Octane 2.0. It now has displacement. I also optimized it a bit for speed and ease of use. If you build your models to real world scale, and plug a color texture into the "Color" slot with the gamma set to 2.2, it should just work.
I attached a small image of test renders of a model that is a work in progress. I started this model with a scan of myself I generated using my Kinect. I cleaned it up and sculpted details, as well as textured it in ZBrush. I have not tweaked any of the specular maps, but I am pretty happy with the result so far. On to the eyes next.

Image

here's a link to the full size render:
http://www.darkcel.com/images/LightTestRenders.jpg
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Re: tonysculptor skin R20

Postby nildoe » Mon Jul 14, 2014 7:16 am

nildoe Mon Jul 14, 2014 7:16 am
Hi Tony..

that very much for your contribution! i love your work..may i ask is the updated one called "tonysculptor Skin2" ? it does not show any "r20" in livedb.

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Re: tonysculptor skin R20

Postby glimpse » Mon Jul 14, 2014 7:33 am

glimpse Mon Jul 14, 2014 7:33 am
thank You! =)
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Re: tonysculptor skin R20

Postby pid18000 » Mon Jul 14, 2014 9:30 am

pid18000 Mon Jul 14, 2014 9:30 am
thanks for sharing
Much appreciated !
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Re: tonysculptor skin R20

Postby tonysculptor » Mon Jul 14, 2014 12:21 pm

tonysculptor Mon Jul 14, 2014 12:21 pm
The latest version may have not yet shown up in the db. I uploaded it last night, so it should be there soon. It is not the one labeled tonysculptor skin 2- it will have "R20" in the name. I will try to edit the older names for clarity
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Re: tonysculptor skin R20

Postby nildoe » Mon Jul 14, 2014 3:56 pm

nildoe Mon Jul 14, 2014 3:56 pm
I see..Great Tony thx so much! anxious to try it out!

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Re: tonysculptor skin R20

Postby Tugpsx » Sun Jul 27, 2014 11:33 pm

Tugpsx Sun Jul 27, 2014 11:33 pm
Thanks for update
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Re: tonysculptor skin R20

Postby tonysculptor » Mon Jul 28, 2014 1:06 am

tonysculptor Mon Jul 28, 2014 1:06 am
Another test render. I worked out the spec and added proper eyes. Hair is soon to come.
Image

I created an example scene using my shader that I put together for nildoe here:
http://darkcel.com/OctaneRenderer/InfiniteTestScene.orbx

I used Lee Perry Smith's model (AKA Infinite, http://www.ir-ltd.net/), but I adjusted the scale for proper rendering.
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Re: tonysculptor skin R20

Postby Stevenyang0430 » Mon Jul 28, 2014 3:30 am

Stevenyang0430 Mon Jul 28, 2014 3:30 am
Is it possible to do this under Poser plugin?
I can't find a place under the plugin to put diffuse/color map
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Re: tonysculptor skin R20

Postby Tugpsx » Mon Jul 28, 2014 3:36 am

Tugpsx Mon Jul 28, 2014 3:36 am
Wow, this is cool. Thanks now I can get a good look at your scene setup. This will be a very great contribution for those of use who have been struggling to achieve your realistic skin.
Off to play with new toys. :)
Thanks!
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