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I've been working on this scene for a long time, and something about the general illumination seems odd to me.
Using PT, sun with a HDRi, portal on windows. Headboard is a plane light, and the lamps is and object with an emission material.
Any thoughts welcome
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Looks good to me. The strange thing is you can't have blown out daylight / sun and shadow and still get interior lights. You have to live with the fact that this is not realistic - or turn down / off one or the other. The soft light from the window looks good!
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