3dsMax Light linking ID

Tutorials for OctaneRender - demonstrations and howto's.
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paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi Guys,
here how-to new Octane V4 Light linking ID feature.
Regards
Paride
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01.jpg
teapot-test.zip
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2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
stir
Licensed Customer
Posts: 101
Joined: Sun Apr 10, 2016 7:12 am

How are you able to have the "movable proxy" ON
and still have the light linking ID work?

At my end i need to have Proxy OFF for it to work.

ss_guide.jpg
MovableProxy_lightLink.jpg
MovableProxy_lightLink.jpg (10.29 KiB) Viewed 4485 times

3ds max 2016
Octane 4.00
Octane plugin 3ds max 4.00 - 6.10

Here is the maxfile
Movableproxy_LightLink_.zip
(27.73 KiB) Downloaded 377 times
-Mats
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http://www.stir.no
User avatar
paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi Stir,
it should depends on visible option in OctaneLight, but my advice is set movble proxy on.
I found something not right to me, but nothing around your issue.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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