Hi Guys,
here how-to new Octane V4 Light linking ID feature.
Regards
Paride
3dsMax Light linking ID
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
- Attachments
-
- teapot-test.zip
- (78.28 KiB) Downloaded 366 times
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
How are you able to have the "movable proxy" ON
and still have the light linking ID work?
At my end i need to have Proxy OFF for it to work.
3ds max 2016
Octane 4.00
Octane plugin 3ds max 4.00 - 6.10
Here is the maxfile -Mats
and still have the light linking ID work?
At my end i need to have Proxy OFF for it to work.
3ds max 2016
Octane 4.00
Octane plugin 3ds max 4.00 - 6.10
Here is the maxfile -Mats
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi Stir,
it should depends on visible option in OctaneLight, but my advice is set movble proxy on.
I found something not right to me, but nothing around your issue.
Regards
Paride
it should depends on visible option in OctaneLight, but my advice is set movble proxy on.
I found something not right to me, but nothing around your issue.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid