best settings for 1080TI? :D

Poser (Integrated Plugin developed by Paul Kinnane)

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gsfcreator
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Posts: 129
Joined: Sat Mar 31, 2018 9:45 pm

just got my new pc! *excited*

are there any recommendations I should tweak in Octane to get the maximum speed for my renders? (Increasing bucket size, etc? )

core 8700K, 32RAM, GTX1080TI
octane render settings.png
thanks <3

here is a screenshot of the bottom viewport screen. I don't think I'm exploiting the full potential of this GPU:
render stats.png
Core I7-8700K, 32RAM, GTX1080Ti, win10
wimvdb
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I used these settings:
renderfast.png
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029
gsfcreator
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Posts: 129
Joined: Sat Mar 31, 2018 9:45 pm

wimvdb wrote:I used these settings:
renderfast.png
thanks yet again, Wimvdb! :)
Core I7-8700K, 32RAM, GTX1080Ti, win10
gsfcreator
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Posts: 129
Joined: Sat Mar 31, 2018 9:45 pm

wimvdb wrote:I used these settings:
The attachment renderfast.png is no longer available
strange. I rendered after changing the settings to match yours, and I get this cartoonish-like result:
cartoon.png
any idea why?

*update*

changing the coherent ratio to 1.0 caused this. when I put it back to the default it renders normally. but its cool to know I can create toon-like rendering with this tweak :O.
Core I7-8700K, 32RAM, GTX1080Ti, win10
wimvdb
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Coherent mode needs at least 500 samples (it starts very noisy).
You could also try to increase the max tile size to 32. That may render faster as well.
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029
gsfcreator
Licensed Customer
Posts: 129
Joined: Sat Mar 31, 2018 9:45 pm

wimvdb wrote:Coherent mode needs at least 500 samples (it starts very noisy).
You could also try to increase the max tile size to 32. That may render faster as well.
testing. I see that even when I render a scene in high res, it barely uses 1-1.5 gigabyte tops from the GPU. any way to use more memory and render faster?
Core I7-8700K, 32RAM, GTX1080Ti, win10
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

If you have a look at the link in my signature, there is a suggest for the GI Clamp which will reduce firefly's and therefore decrease render time.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
gsfcreator
Licensed Customer
Posts: 129
Joined: Sat Mar 31, 2018 9:45 pm

face_off wrote:If you have a look at the link in my signature, there is a suggest for the GI Clamp which will reduce firefly's and therefore decrease render time.

Paul
Hey there, paul. thanks! I'm looking into your suggestions. a question:

2) Increase Kernel->Caustic Blur (to smooth out Specular and Glossy material highlight noise) ---> how much? I'm set at 0.01 (default) and my renders in octane 7500 samples that take 2 hours looks noisier than a firefly render on 1 minute, at the moment (I'll post a separate topic with images only after I'll try everything that you guys are suggesting, cause I feel that this is a render specs + lighting issue. Octane treat lights differently, it seems.)
Core I7-8700K, 32RAM, GTX1080Ti, win10
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face_off
Octane Plugin Developer
Posts: 15700
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

The link in my signature provides help and a range of options for minimising noise. Caustic blur won't help if GI Clamp is at it default value and your lights are not setup right. So start with GI Clamp = 10 and work from there following the suggestions in my signature.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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