OctaneRender for DAZ Studio 2020.2 - 12.57 [OBSOLETE]

Forums: OctaneRender for DAZ Studio 2020.2 - 12.57 [OBSOLETE]
DAZ Studio (Export Script Plugin developed by Tugpsx; Integrated Plugin maintained by Paul Kinnane)

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OctaneRender for DAZ Studio 2020.2 - 12.57 [OBSOLETE]

Postby BK » Tue Feb 23, 2021 2:31 am

BK Tue Feb 23, 2021 2:31 am
This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for DAZ Studio - TEST (ie. pre-release) and STABLE releases.

SOLUTIONS TO COMMON ISSUES

1) Make sure your NVIDIA drivers are up to date.

2) Make sure you are running the latest version of the OctaneRender for DAZStudio plugin.

3) If you experience a DAZStudio crash - deleting C:\Users\[username]\OctaneRender\Data\OctaneRender_settings.oczdb may resolve the issue.
This also resolves the "COULD NOT INITIALISE IN-MEMORY DB!" error on startup and a number of other issues.

4) If the Save button is disabled when using the Final button - disable the Final button and in Render settings select the SuperScope (2:1) Size / aspect ratio and drag the Viewport height or width until you reach required resolution.

5) If rendering an animation fails after 11 frames - make sure the DAZStudio viewport is visible when you render the animation.

6) If Octane materials are not loading when you load a previously saved scene - tick Preferences->Load OctaneRender materials from .duf user presets. If ticking this option does not stick between DAZStudio restarts, delete OctaneRender_settings.oczdb as per NOTE 3 above.

7) If you get a "Could not save a frame for X times!" - please refer to the thread at https://render.otoy.com/forum/viewtopic.php?f=44&t=66258 for potential solutions.

8) If you get a "Bogus Scene Path" error - this is due to having an apostrophe in the filepath of a texturemap (so store your textures in foldernames which do not have apostrophes).

9) Octane panel title bar is off the screen and cannot be closed - click anywhere on the Octane panel and then press Alt-F4.

10) Rendering an animation results in the scene emitter intensities changing - this is because rendering animations is done in "Final" mode, where meshes are merged. To resolve this, UNTICK the Preferences->Use Combined Mesh, or ENABLE the Surface Brightness pin on each of the emission materials in the scene.

11) Denoiser is not working - make sure you have a graphics card selected for Denoising in the System tab->Open Device Settings window, and that you are using the Path Tracing kernel.

12) Render artifacts near eyebrows - this is due to the eyebrow geometry going inside the head mesh surface. So morph, move or scale the eyebrows so they do not intersect with the head mesh.

13) Octane panes do not appear on the screen (ie. they open off the screen) - Main Menu Bar->Window->Workspace->Select Layout->Accept (you might choose a different layout to the current layout to make this work).


KNOWN ISSUES AWAITING RESOLUTION

1) DAZStudio strand hair is not currently supported by the plugin. Some users have been able to get it to render using a workaround, detailed at https://render.otoy.com/forum/viewtopic.php?f=44&t=71635.

2) The Denoised Beauty pass cannot be saved when rendering an animation.

3) Multi-layer render passes cannot be saved when rendering an animation

4) Crash when opening the Viewport with loading scenes into the Octane 2020.1 version of the plugin. This is being investigated by OTOY.
The workaround is to open the Viewport on an empty scene and then load the older scene.

5) Visible Environment, Customer LUT, Panoramic camera and OSL nodes are not currently supported.

6) Reloading a scene and then opening the Viewport will not start the render. To get around this, click Pause and then Continue.

7) Smart Unfold is current disabled in the plugin, and will be re-enabled once the issues around this function are resolved.

8) The plugin will not currently Import Materials from ORBX files where there are multiple materials in the ORBX file.

9) Templating is not currently working for specular and roughness maps from Iray materials.

10) UDIM Tiles are not currently supported.

11) Instancing of Grouped items is not currently working correctly.

DAZ Studio Version
DAZ Studio 4.8 or later on Window Vista, 7, 8 or 10 64bit

To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped.
Also, make sure you use an Nvidia Studio driver of version 451.xx or higher.

Network Rendering

For Network Rendering, you must use the OctaneRender Enterprise Node release from the Octane Standalone forums/download page which matches the exact Octane version of the plugin you are using. This version matches OctaneRender Enterprise 2020.2 Node builds.

Support Issues
If you have a support issue, pls provide the following information:
- Operating System (ie. Win XP, Vista, 7, 8)
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- DAZ Studio version
- OctaneRender for DAZ Studio version (ie. 2.24.2.1)

- The most important part of resolving a problem is me being able to re-produce that problem. So pls provide as much detail as possible in order for me to do this, and if the problem is specific to the scene, send me the scene.

Download Links



Release Notes

- Compiled with Octane 2020.2 SDK (New features not implemented)
- Fix issue where DAZStudio will not shut down if the Octane plugin is installed
- Stability improvement




Happy rendering
Your OTOY team
Kind Regards

bk3d
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby Sorel » Tue Feb 23, 2021 3:07 am

Sorel Tue Feb 23, 2021 3:07 am
Hi and thank you!

I have downloaded and installed the studio version of the plugin, however it no longer shows up as a panes tab and I'm not sure where to find it now.
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby BK » Tue Feb 23, 2021 3:19 am

BK Tue Feb 23, 2021 3:19 am
Sorel wrote:Hi and thank you!

I have downloaded and installed the studio version of the plugin, however it no longer shows up as a panes tab and I'm not sure where to find it now.


Hi Sorel,

Thank you for reporting this.
Could you please try Render menu> OctaneRender main [F12] shortcut?

cheers
Kind Regards

bk3d
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby huakiami » Tue Feb 23, 2021 3:21 am

huakiami Tue Feb 23, 2021 3:21 am
Hi BK,

Thank you for the update! I am having the same issue as Sorel.

When I check for OctaneRender in the list of installed plugins in DAZ below is the error I see. This is in DAZ Studio 4.15.0.2.

plugin_daz_error.jpg
Error in DAZ plugins list
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby Sorel » Tue Feb 23, 2021 3:33 am

Sorel Tue Feb 23, 2021 3:33 am
BK wrote:
Sorel wrote:Hi and thank you!

I have downloaded and installed the studio version of the plugin, however it no longer shows up as a panes tab and I'm not sure where to find it now.


Hi Sorel,

Thank you for reporting this.
Could you please try Render menu> OctaneRender main [F12] shortcut?

cheers

I'm afraid I'm not seeing this as well. I am also seeing the same thing huakiami is.
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby BK » Tue Feb 23, 2021 3:54 am

BK Tue Feb 23, 2021 3:54 am
huakiami wrote:Hi BK,

Thank you for the update! I am having the same issue as Sorel.

When I check for OctaneRender in the list of installed plugins in DAZ below is the error I see. This is in DAZ Studio 4.15.0.2.

plugin_daz_error.jpg


Thank you Huakiami,

Yep, we are able to replicate it on our end.
Will get this fixed ASAP!!

cheers
Kind Regards

bk3d
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby Isotemod » Tue Feb 23, 2021 4:55 am

Isotemod Tue Feb 23, 2021 4:55 am
Hi

Just confirming Prime version has same issue.
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby BK » Wed Feb 24, 2021 3:13 am

BK Wed Feb 24, 2021 3:13 am
Hiya,


Thank you so much for your patience and sorry about yesterday's build!!

The builds have been replaced just now, please let us know if the `plordazs` issue still there.


cheers
Kind Regards

bk3d
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby huakiami » Wed Feb 24, 2021 3:43 am

huakiami Wed Feb 24, 2021 3:43 am
Studio version is now working for me and I can enable the Denoiser on my 3090. Thank you for the update!
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Re: OctaneRender for DAZ Studio 2020.2 - 12.57 [TEST]

Postby Sorel » Wed Feb 24, 2021 7:06 am

Sorel Wed Feb 24, 2021 7:06 am
Is working on my end now as well, thanks!
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