by juanjgon » Sat Jan 23, 2021 6:00 pm
juanjgon
Sat Jan 23, 2021 6:00 pm
Hmm, I'm not sure why your object has this behavior. Perhaps it is the expected alpha rendering due to the refraction light being. Have you tried to set the refraction to 1.0 to check what happens?
Thanks,
-Juanjo
Computer Graphics Software Developer
Octane plugin development and support: LightWave and Houdini